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The struggle of resizing windows on macOS Tahoe

noheger.at

331–340 of 1001 posts

Re: The struggle of resizing windows on macOS Tahoe

#331

My biggest peeve with macOS Tahoe is the App Launcher redesign. It seems like a clear regression in usability. By moving from a high-density, full-screen experience to a constrained, scrolling window, they’ve increased the interaction cost for launching apps via the mouse. It feels like a 'unification tax. Sacrificing desktop utility to align with non-Desktop modalilties. Does anyone see a functional upside here, or…

The removal of Launchpad was an inexplicable blunder. The OS now provides no way to organize your applications. Why would I want my dev tools, audio apps, 3-D-modeling apps, and office apps all jumbled together? It's as if Apple is trying to catch up to Microsoft in the race to regress.

You can still make subdirectories in /Applications.

Re: The struggle of resizing windows on macOS Tahoe

#332

Earlier quoted context omitted.

I especially liked the part with the hand trying to grab the plate. Perfect imagery.

The graphic actually helped me a lot to understand why you have to touch things to grab them, seeing as I am a 2-day-old baby.

imo this comment wasn't worth creating a new account for

Re: The struggle of resizing windows on macOS Tahoe

#333

I'm on macOS 15.4 on a 2021 M1 Max. I haven't rebooted for months. Is it possible for me to update to whatever was released just before "Tahoe", or will it just put me on that now?

Yes you can still update to 15.7.3 the usual way in Settings

It'll present you the Tahoe upgrade but underneath in small print it'll show other updates, which you have to then open and manually select the 15.7.3 update

And you really should keep up on the point updates because there's been a ton of major security patches since 15.4

Re: The struggle of resizing windows on macOS Tahoe

#334

I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…

In my experience, part of the problem lies in visual artists not wanting to iterate the way software development does. Sure, they might iterate on the design as they work on it, but once they've found their final design, they strongly resist changing it, even as the actual development and testing of the software to implement it iterates and finds problems. It's a throwback to BDUF.

that’s a lot of words to say “bad at their job”.

If they aren’t willing to try out their design and find issues with it, or be open to feedback from others, they’re incompetent.

Looking at the non-tech people in my life, exactly ONE had a positive initial reaction after installing ios 26. Do these people at apple not do “normal” user testing?

Re: The struggle of resizing windows on macOS Tahoe

#335

Earlier quoted context omitted.

I wonder whether this could be a touchpad malfunction, causing phantom clicks that move focus. To diagnose, you could temporarily disable it and use an external mouse.

External mice also suck with macOS though.

Not sure why this is getting downvotes, it's absolutely true. For a very long time you couldn't even set different scroll directions for external mice and the touchpad - even if it's (maybe? I forget) supported now it's always been an area Apple didn't care about and was far behind Windows and Linux.

Re: The struggle of resizing windows on macOS Tahoe

#337

Earlier quoted context omitted.

I wonder whether this could be a touchpad malfunction, causing phantom clicks that move focus. To diagnose, you could temporarily disable it and use an external mouse.

External mice also suck with macOS though.

I have a Logitech MX Vertical and it works flawlessly.

Re: The struggle of resizing windows on macOS Tahoe

#338

I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…

>I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I disagree. Seems more like the group that implemented border radius at the OS UI implementation level did not work with the group that handles window sizing. Not everything is a conspiracy.

Of course it's not "a conspiracy", but it is a major, gigantic, huge, alarming failure by Apple. Resizing a window is just about the most basic and useful thing a window system can do after opening a window, and Apple totally messed it up. It's like they've never worked with a window before, but TBH though, their window system has always sucked.

Re: The struggle of resizing windows on macOS Tahoe

#339
I noticed Apple’s software quality decline the moment they committed to 1-year release cycles. Because an x.0 release inevitably has issues, it offers less than a year of stability (sometimes only a few months if it takes until x.4 to be fully stable) before things get broken again in y.0. And because Apple stops signing old versions pretty quickly, you’re often stuck on an unstable new version if you take the risk and upgrade.

Additionally, it is hard on all developers (Apple included) to release updates for all of its many platforms on the same day, which IMO reduces software quality across the ecosystem.

(Apple also has the luxury of only supporting the latest OS versions with its software. Customers often expect third-party developers to support a wider range of OS versions and devices than Apple does.)

Re: The struggle of resizing windows on macOS Tahoe

#340

Window-resize radii seem to be a fixable problem (make it a user setting!) on many OS's. I can only -wish- that my Linux distro's resize radius wasn't -painfully- small. I've probably wasted HOURS fishing around until the red icon popped up.

Funny, on Linux I just use the special key (normally alt or super) to do all my window moving and resizing. It requires no precision at all and works even in tiling WMs without titlebars. I always found it weird Macos and Windows don't have this and it's a little painful to need to be precise with the mouse.
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