My biggest peeve with macOS Tahoe is the App Launcher redesign. It seems like a clear regression in usability. By moving from a high-density, full-screen experience to a constrained, scrolling window, they’ve increased the interaction cost for launching apps via the mouse. It feels like a 'unification tax. Sacrificing desktop utility to align with non-Desktop modalilties. Does anyone see a functional upside here, or…
The removal of Launchpad was an inexplicable blunder. The OS now provides no way to organize your applications. Why would I want my dev tools, audio apps, 3-D-modeling apps, and office apps all jumbled together? It's as if Apple is trying to catch up to Microsoft in the race to regress.
The struggle of resizing windows on macOS Tahoe
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Re: The struggle of resizing windows on macOS Tahoe
#332Earlier quoted context omitted.
I especially liked the part with the hand trying to grab the plate. Perfect imagery.
The graphic actually helped me a lot to understand why you have to touch things to grab them, seeing as I am a 2-day-old baby.
Re: The struggle of resizing windows on macOS Tahoe
#333I'm on macOS 15.4 on a 2021 M1 Max. I haven't rebooted for months. Is it possible for me to update to whatever was released just before "Tahoe", or will it just put me on that now?
It'll present you the Tahoe upgrade but underneath in small print it'll show other updates, which you have to then open and manually select the 15.7.3 update
And you really should keep up on the point updates because there's been a ton of major security patches since 15.4
Re: The struggle of resizing windows on macOS Tahoe
#334I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…
In my experience, part of the problem lies in visual artists not wanting to iterate the way software development does. Sure, they might iterate on the design as they work on it, but once they've found their final design, they strongly resist changing it, even as the actual development and testing of the software to implement it iterates and finds problems. It's a throwback to BDUF.
If they aren’t willing to try out their design and find issues with it, or be open to feedback from others, they’re incompetent.
Looking at the non-tech people in my life, exactly ONE had a positive initial reaction after installing ios 26. Do these people at apple not do “normal” user testing?
Re: The struggle of resizing windows on macOS Tahoe
#335Earlier quoted context omitted.
I wonder whether this could be a touchpad malfunction, causing phantom clicks that move focus. To diagnose, you could temporarily disable it and use an external mouse.
External mice also suck with macOS though.
Re: The struggle of resizing windows on macOS Tahoe
#336Re: The struggle of resizing windows on macOS Tahoe
#337Earlier quoted context omitted.
I wonder whether this could be a touchpad malfunction, causing phantom clicks that move focus. To diagnose, you could temporarily disable it and use an external mouse.
External mice also suck with macOS though.
Re: The struggle of resizing windows on macOS Tahoe
#338I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…
>I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I disagree. Seems more like the group that implemented border radius at the OS UI implementation level did not work with the group that handles window sizing. Not everything is a conspiracy.
Re: The struggle of resizing windows on macOS Tahoe
#339Additionally, it is hard on all developers (Apple included) to release updates for all of its many platforms on the same day, which IMO reduces software quality across the ecosystem.
(Apple also has the luxury of only supporting the latest OS versions with its software. Customers often expect third-party developers to support a wider range of OS versions and devices than Apple does.)
Re: The struggle of resizing windows on macOS Tahoe
#340Window-resize radii seem to be a fixable problem (make it a user setting!) on many OS's. I can only -wish- that my Linux distro's resize radius wasn't -painfully- small. I've probably wasted HOURS fishing around until the red icon popped up.