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Linux gamers on Steam cross over the 3% mark

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Re: Linux gamers on Steam cross over the 3% mark

#331

Evidently it's not all Steam Deck either; I checked our internal stats and on PC yesterday 1.24% of Warframe players were using WINE and another 0.76% were playing on Deck!

Cool! I have fond memories of playing Warframe on Linux with my 1050ti ~5 years ago.

Kudos to the team for keeping us in the loop, I apologize for the strange crashlogs my OOM killer sent.

Re: Linux gamers on Steam cross over the 3% mark

#332

Earlier quoted context omitted.

The only thing windows has focused on has been dark patterns to force users towards cloud and figuring out more and more ways to collect data to sell ads. I’m not naive, I know a ton of huge enterprises still run huge fleets of windows “servers” but I still find it hilarious that a supposedly serious server OS would default to showing you the weather and ads in the start menu.

> The only thing windows has focused on has been dark patterns to force users towards cloud and figuring out more and more ways to collect data to sell ads. And backwards compatibility. They're really good at it. And I'd say that's the reason Windows is still dominant. There's this unfathomably long tail of niche software that people need or want to run.

Windows has changed the kernel interface more often than Linux.

This fact alone throws this commonly held belief to the wind.

Glibc provides binary compatibility to newer versions too.

Shims exist in both, “windows compatibility layer” for example, but pulseaudio can emulate ALSA- and pipewire can emulate pulseaudio and ALSA.

It’s actually a quagmire, but I would contend that either has solid story for backwards compatibility depending on the exact lens you’re looking at. Microsoft is worse than Linux in many ways.

Microsoft sort of only wins in the closed-source, “run this arbitrary binary” race - if you totally ignore the w10/11 UWP migration that killed a lot of win32 applications, but drivers for older hardware are much more long lived under linux.

Re: Linux gamers on Steam cross over the 3% mark

#333
post #31

I didn't expect Linux to be above macOS despite Wine's awesomeness. - Windows 94.84% - Linux 3.05% - macOS 2.11%

So few games support macOS that it is a real pain to find games to play on it.

If you have a MacOS ARM system, than emulating old slow games can work:

https://github.com/86Box/86Box/releases

For some, it is the only real legal option given windows 11 licensing.

Apple M3/M4 are a great chip, but they EOL the hardware ecosystem every 12 years on average. Few companies can tolerate that level of development liability, and Apple users benefit from the FOSS ecosystems cross-platform efforts. =3

Re: Linux gamers on Steam cross over the 3% mark

#334
post #198

About every 3 months or so, I install some gaming Linux distro (or, if I'm in the mood, install Linux Mint from scratch and try to configure it for gaming) and get solely disappointed and return to windows. Most of the Linux hurdles in day to day work can be overcome (mostly is the lack of the apps I normally use that cause some attrition, but with some compromises and some work I can get around it). But for gaming (…

Dare I suggest you use NixOS, or even better, https://github.com/Jovian-Experiments/Jovian-NixOS , so you 1) get a working setup in minutes by following just https://nixos.wiki/wiki/Jovian_NixOS ; 2) if something does not work, you don't start from scratch next time you have an urge to try again; 3) have best-in-class community support; 4) overcome lack of apps by plugging into nixpkgs - the biggest repo of packages…

Link looks dead?

Re: Linux gamers on Steam cross over the 3% mark

#335

It's crazy to me that Arch Linux is the second biggest Steam distro. That's always been positioned to me as the one for hackers and experimentalists. You'd think the more 'user-friendly' distros would be higher.

It might help that Arch has an absurdly good wiki.

Re: Linux gamers on Steam cross over the 3% mark

#336

Earlier quoted context omitted.

I run mint as well and really love it's esthetic. I prefer AMD GPUs on Linux and they have always "just worked". I know how to use the terminal to enforce deep sleep on laptops, but thats about all I do setup wise.

Uh, AMD drivers have most assuredly not always not just worked. They do now, and they have for something like 10 years, but before that they were a steaming pile of locked in garbage.

not to split hairs, but I think the parent is justified in saying they “always worked” if they’ve been this good for a decade.

If I was 10 years younger than I am today, my perspective would have been that it “always worked” and at some point we have to acknowledge that there has been good work done and things are quite stable in the modern day. 10y is not a small amount of time to prove it out.

Re: Linux gamers on Steam cross over the 3% mark

#337

Earlier quoted context omitted.

The problem is still the desktop itself. Basically none of the existing Linux desktop components are mature, either design or technical wise and more often than not, both. Deck works because most games are self contained, allowing them to have a default game mode that bypasses the desktop entirely.

They can ship the same destop/window manager combo they ship on the Steam Deck, where you can switch between the "full screen mode" (don't remember what it's called) and a proper desktop. I'm sure most people stay in the full-screen mode, it has all the settings and everything, even works with an cursor if I'm not mistaken, but can fallback when you need a terminal or whatever.

As I understood GP's comment, the crux is "a very wide range of users."

Right now Steam Deck works because of a focus on a very specific use and users. A general purpose desktop requires a lot more, and right now even the most mature linux desktop (GNOME, Plasma etc) have their rough edges and learning curve.

Re: Linux gamers on Steam cross over the 3% mark

#338
post #63

Earlier quoted context omitted.

I switched a couple months ago. This is my third time trying to switch to desktop Linux, and things are very different this time. I installed CachyOS and all of my hardware just worked, including NVIDIA/Wayland. No real bugs beyond incorrect monitor positioning, and some tinkering needed for Diablo 4/Battle.net. The Diablo 4 issue is present on Windows as well, and ironically, there isn't a fix on Windows for those a…

> and some tinkering needed for Diablo 4/Battle.net Funnily this is the same thing I tried to do just last month, Installed CachyOS after not having Linux on my desktop for a very long time, tried installing Battle.net and just ran into too many issues and haven't come back yet (to be honest I didn't try too many avenues to fix it). If you don't mind me asking what was the tinkering you had to do to make this work? T…

I added the battle.net installer as a non steam game in steam and it just worked. Proton is really good.

Re: Linux gamers on Steam cross over the 3% mark

#339

It's crazy to me that Arch Linux is the second biggest Steam distro. That's always been positioned to me as the one for hackers and experimentalists. You'd think the more 'user-friendly' distros would be higher.

Weirdly enough, if someone with the latest generation hardware wants a distro that mostly works out of the box, Arch will be the safest choice.

Install is (now?) relatively easy as well and there's enough of a community around it.

Re: Linux gamers on Steam cross over the 3% mark

#340

Biggest hurdle for me to do this is just multiplayer games. I wish Linux would offer a solution to that. No idea what it would look like though. Contrary to most Linux advocates I’m a big believer in giving studios the tools they need to defeat cheaters and I don’t care much about system integrity if it means fairer games.

The only sure-fire way to defeat cheats is with something like Counter Strike's overwatch system: have humans vet replays. Cheats are a ludicrous business, there is simply far too much incentive to defeat software-based systems.
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