I defeated one of the monsters. I enjoyed the game and found the pixel animations of the characters quite charming. I never was able to use the almighty exploding star however. Did I need more mana?
Thanks for checking out the game!
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I defeated one of the monsters. I enjoyed the game and found the pixel animations of the characters quite charming. I never was able to use the almighty exploding star however. Did I need more mana?
Thanks for checking out the game!
You are an amazing dad. I hope more parents will follow your example and encourage the next generation to be resourceful, passionate and creative.
Maybe we're witnessing one of the last programmers before AI takes over ...
That's great! My eldest is quite a few years away from understanding coding but I'm excited to take on such projects with him. For the game itself, I played against a fire gollum dude and the pace felt quite slow -- it would have taken me some 10 minutes to beat him, I imagine. I also didn't know when I get to use my cool moves, since there was no UI indicator.
But pacing isn't something we've talked about much. I'll raise this with him.
Appreciate the feedback!
Commendable! After school, homework, sports and music we barely have time for other activites.
I would recommend different colors. It’s a little difficulty to read the text. Super cool though! He should be very proud.
Thanks for checking out the game and for your feedback!
His website is amazing. I love the backis stories!!
the kids at school had entire games they played around this backis world he made up.
You haven't made any of the mistakes that I see from professional web developers. (I'd critique the use of onclick, except you've found the one context where it's acceptable (even sensible!) to use onclick.) Using the Orca screen reader, the game is almost completely playable. Some feedback: • I can't "see" when exploding star is charged up, except by clicking it every turn. • I can't tell whether I've got the answer…
> Using the Orca screen reader, the game is almost completely playable. Interesting! I tried to guide him towards the simple approach - eg: alert() is way simpler than making some sort of modal with HTML/CSS, etc. But now that I think about, that approach (i.e. just use what the browser provides) also results in a more accessible result. I appreciate the detailed feedback here. This is awesome! I'm going to leverage…
And if you've come up with a cool idea for how to make something "more accessible", check whether Adrian Roselli wrote a "here's why you should never ever ever do this" article on the subject. https://adrianroselli.com/2024/11/avoid-read-only-controls.h... is funny and illustrates the point:
> It’s weird to me that after I urged everyone not to disable form controls, a bunch of them decided that making them read-only was somehow better. But here we are.
https://adrianroselli.com/2019/02/uncanny-a11y.html is an introductory list. Here's one specifically about screen readers: https://adrianroselli.com/2021/10/blaming-screen-readers-red....
As a father of three kids, I can say this brought me to tears. I love the raw creativity and self-expression. What an absolute gem.
I loved playing the game, it was really fun, good job! Now if only I had a shield I could use against power warp core to fend off his attacks maybe I could beat him.