http://gabrielgambetta.comNot a blog, and you probably shouldn't read it. I have a few article series that have become relatively popular:
- The multiplayer architecture articles, about Client Side Prediction, Server Reconciliation, and Entity Interpolation: https://gabrielgambetta.com/client-server-game-architecture....
- The A* articles, going over graph search in general and deriving A* in a natural way: https://gabrielgambetta.com/generic-search.html
- Computer Graphics from scratch, inspired on the lectures I gave in university. Develops both a raytracer and a rasterizer from scratch. Soon to be an actual physical book by No Starch Press: https://gabrielgambetta.com/computer-graphics-from-scratch/i...
I also have a bunch of unrelated technical ideas (a different way to write game remakes, a code-golf raytracer), and a bit about my novel (both about the creative and technical processes).