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GitHub's fake star economy

awesomeagents.ai

321–330 of 403 posts

Re: GitHub's fake star economy

#321
post #3

Honest question: how can VCs consider the 'star' system reliable? Users who add stars often stop following the project, so poorly maintained projects can have many stars but are effectively outdated. A better system, but certainly not the best, would be to look at how much "life" issues have, opening, closing (not automatic), and response times. My project has 200 stars, and I struggle like crazy to update regularly…

> Honest question: how can VCs consider the 'star' system reliable?

They don't.

I've helped with due diligence on a couple projects. VCs know that metrics can be gamed because they see it all the time. Stars, followers, views, clicks, likes. A portion of entrepreneurs have been gaming every metric since before you and I learned how to program. It has always been this way and always will.

Most of the VC-related comments have interpreted this article to mean that VCs are so dumb that they haven't realized that stars can be faked, but in reality VCs spend so much time sorting through fake metrics that they understand this probably better than most here.

If you've ever gone through due diligence for an acquisition or big investment round it's amazing how much work you have to do in order to prove that your metrics are real. When things got crazy after COVID there was a short time when VCs were trying to move so fast that they skipped this, but it resulted in some high profile fraud cases.

During normal times, you will get grilled on metrics. They might see stars as a signal for rising stars, but they're not throwing money at projects based on star count like many commenters assume. They will do a deeper dive before investing and they will call it off if things aren't adding up. The amount of diligence scales with the investment, so someone getting a $10K check can get away with a lot of fraud but that $2mm funding round isn't going to cross the finish line based on star count.

Re: GitHub's fake star economy

#323
post #3

Honest question: how can VCs consider the 'star' system reliable? Users who add stars often stop following the project, so poorly maintained projects can have many stars but are effectively outdated. A better system, but certainly not the best, would be to look at how much "life" issues have, opening, closing (not automatic), and response times. My project has 200 stars, and I struggle like crazy to update regularly…

I wonder if there's a more graph oriented score that could work well here - something pagerank ish so that a repo scores better if it has issues reported by users who themselves have a good score. So it's at least a little resilient to crude manipulation attempts

Sounds like 'advogato' for github... Social trust metrics

https://web.archive.org/web/20170715120119/http://advogato.o...

Re: GitHub's fake star economy

#324
post #197

Earlier quoted context omitted.

Listening to All In is a real eye opening experience. Especially when they have guests on and they're exactly like the regulars.

I have zero respect for All In. It’s a shame people pay those guys any mind.

An echo in the sounding chamber? Say it isn't so...

Re: GitHub's fake star economy

#325

Can anyone explain why on earth VC's are making actual investment decisions based on imaginary internet points ? This would be like an NFL team drafting a quarterback based on how many instagram followers they have rather than a relevant metric like pass completion, or god forbid, doing some work and actually scouting candidates. Maybe the Cleveland Browns would do that[0], but it's not a way to mount a serious Super…

And just like with VC's, that one draft pick does eventually lead to a super bowl win, all the Johnny Manziel picks will be forgiven

Re: GitHub's fake star economy

#326

Earlier quoted context omitted.

Owners don’t care about winning, but about profitability. And you can make a lot of money with a failing football team (selling/trading draft picks, etc) and your fans get used to losing …

Right, I forgot you guys have "The Draft", so failing is an advantage, doubly so if you can sell your draft picks, because then you can keep losing by having sold away the mechanism for getting you competitive again. I am so glad the proposed "European super league" was killed off so hard, so that we don't get a franchise model, it produces so many adverse incentives.

Drafts and no relegation.

Re: GitHub's fake star economy

#327

Earlier quoted context omitted.

I don't follow American Football so I don't know how coaching contracts work for you guys, but how does someone go 1W 15L one season, survive as head coach to go 0W 16L the next season, and still start the next season after that as head coach? Over here the fans would be singing "You're getting sacked in the morning" halfway through that first season. I guess not having relegation makes things slightly less ruthless…

The prevailing narrative here is that the team was actively looking to lose to acquire draft picks. Hugh Jackson was extremely good at losing, so he stayed. The owner of the Cleveland Browns uses the team to generate more revenue. For NFL teams, performance has little to do with their value or ability to generate additional revenue. There is no strong financial incentive to win in the NFL, aside from the owner's ego.…

> The prevailing narrative here is that the team was actively looking to lose to acquire draft picks

But if they don't care about winning, why bother getting good draft picks?

Re: GitHub's fake star economy

#328
Buying stars explicitly is one mechanism. Another one is running Hackathons in India or lower cost countries with a prize, which is qualified by "Starring" said repo.

Easily 1-3k stars per hackathon from student or hackathon participants for a cost of $1-5k. And some free marketing comes with too since participants may post on LinkedIn or other social media if they win something.

Re: GitHub's fake star economy

#329
post #143

Earlier quoted context omitted.

> I don't think I have ever used stars in making a decision to use a library and I don't understand why anyone would I do it all the time, whenever there are competing libraries to choose among. It's a heuristic that saves me time. If one library has 1,000 stars and the other has 15, I'm going to default to the 1,000 stars. I also look at download count and release frequency. Basically I don't want to use some obscur…

> If one library has 1,000 stars and the other has 15, I'm going to default to the 1,000 stars. Will you continue to do this after reading TFA?

More stars = More followers = More people interested and contribute. Even with fake, there will be more people joining the project because they are duped. Still though it is going to get more attention.

Re: GitHub's fake star economy

#330

Can anyone explain why on earth VC's are making actual investment decisions based on imaginary internet points ? This would be like an NFL team drafting a quarterback based on how many instagram followers they have rather than a relevant metric like pass completion, or god forbid, doing some work and actually scouting candidates. Maybe the Cleveland Browns would do that[0], but it's not a way to mount a serious Super…

VCs are middlemen. It's not their money. As long as they can find a narrative to raise money, make a commission and do damage control on their reputation after the fallout, then their side pieces will never want for nothing.
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