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Genie 3: A new frontier for world models

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Re: Genie 3: A new frontier for world models

#321

Earlier quoted context omitted.

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I have no doubts that is the case. Just look at this new Unitree robot that was unveiled a mere 6 hours ago: https://youtu.be/ve9USu7zpLU?feature=shared And these are consumer options, affordable to you and me, not only to some military. If those are the commonly available options... there may be way more advanced stuff that we haven't seen.

this stuff is old tech, and has nothing to do with transformers. The Boston Dynamics style robot dogs are always shown in marketing demos like the one you linked in secretly very controlled environments. Let me know when I can order one that will bring the laundry downstairs for my wife.

I asked for real examples from someone who claimed to have first hand experience, not more marketing bullshit

Re: Genie 3: A new frontier for world models

#322

Consistency over multiple minutes and it runs in real time at 720p? I did not expect world models to be this good yet. > Genie 3’s consistency is an emergent capability So this just happened from scaling the model, rather than being a consequence of deliberate architecture changes? Edit: here is some commentary on limitations from someone who tried it: https://x.com/tejasdkulkarni/status/1952737669894574264 > - Physi…

I similarly am surprised at how fast they are progressing. I wrote this piece a few months ago about how I think steering world model output is the next realm of AAA gaming: https://kylekukshtel.com/diffusion-aaa-gamedev-doom-minecraf... But even when I wrote that I thought things were still a few years out. I facetiously said that Rockstar would be nerd-sniped on GTA6 by a world model, which sounded crazy a few mont…

> Rockstar would be nerd-sniped on GTA6 by a world model

I'm having trouble parsing your meaning here.

GTA isn't really a "drive on the street simulator", is it? There is deliberate creative and artistic vision that makes the series so enjoyable to play even decades after release, despite the graphics quality becoming more dated every year by AAA standards.

Are you saying someone would "vibe model" a GTAish clone with modern graphics that would overtake the actual GTA6 in popularity? That seems extremely unlikely to me.

Re: Genie 3: A new frontier for world models

#323
The Simulation Theory presents the following trilemma, one of which must be true:

1. Almost all human-level civilizations go extinct before reaching a technologically mature “posthuman” stage capable of running high-fidelity ancestor simulations.

2. Almost no posthuman civilizations are interested in running simulations of their evolutionary history or beings like their ancestors.

3. We are almost certainly living in a computer simulation.

Re: Genie 3: A new frontier for world models

#324

Advances in generative AI are making me progressively more and more depressive. Creativity is taken from us at exponential rate. And I don't buy argument from people who are saying they are excited to live in this age. I can get that if that technology stopped at current state and remained to be just tools for our creative endeavours, but it doesn't seem to be an endgame here. Instead it aims to be a complete replace…

You're quite the pessimist. I think the arts would do well to look at sports as a glimpse of their future. Machines are faster and stronger than people, but that hasn't had any impact on sports at all. Nobody's tuning in to the robot olympics.

Who did the visual effects of the last movie you watched?

Most commercial artists are very much unknown, in the background. This is a different situation from sport

Re: Genie 3: A new frontier for world models

#325
post #254

Earlier quoted context omitted.

As a renderer, given a POV, lighting conditions, and world mesh might be a very, very good system. Sort of a tight MCP connection to the world-state. I think in this context, it could be amazing for game creation. I’d imagine you would provide item descriptions to vibe-code objects and behavior scripts, set up some initial world state(maps), populated with objects made of objects - hierarchically vibe-modeled, make a…

> you could 100x the efficiency of game development. > It would blow up the game industry, but also spawn a million independent one or two person studios producing some really imaginative niche experiences that could be much, much more expansive (like a AAA title) than the typical indie-studio product. All video games become Minecraft / Roblox / VRChat. You don't need AAA studios. People can make and share their own…

You’ve just described what Roblox is already doing.

Re: Genie 3: A new frontier for world models

#326

Earlier quoted context omitted.

I doubt there was a condition on writing positively. Other people who tested have said this won't replace engines. https://togelius.blogspot.com/2025/08/genie-3-and-future-of-...

You don’t ask people to speak how you want, you simply only invite people who already have a history of speaking how you want. This phenomena is explained in detail I. Noam Chomsky’s work around mass media (eg NY Times doesn’t tell their editors what to do exactly, but only hire editors who already want to say what NY Times wants, or have a certain world view). The same can be applied to social media reviews. Invite…

Do you know where Noam makes that argument? I've been trying to figure out where I picked it up years ago. I'd like to revisit it to deepen my understanding. It's a pretty universal insight.

Re: Genie 3: A new frontier for world models

#327

The Simulation Theory presents the following trilemma, one of which must be true: 1. Almost all human-level civilizations go extinct before reaching a technologically mature “posthuman” stage capable of running high-fidelity ancestor simulations. 2. Almost no posthuman civilizations are interested in running simulations of their evolutionary history or beings like their ancestors. 3. We are almost certainly living in…

If you take the idea of it needing to be a constructed simulation you get the dream argument. If you add that one can't verify anyone else having subjective experience you get Boltzmann brain. If you add the idea that maybe the ancestor simulations are designed to teach us virtuous behavior through repeated visits to simulation worlds you get the karmic cycle, and Boltzmann brain + karmic cycle is roughly the egg theory.

I think some/all of these things can roughly true at the same time. Imagine an infinite space full of chaotic noise that arises a solitary Boltzmann brain, top level universe and top level intelligence. This brain, seeking purpose and company in the void, dreams of itself in various situations (lower level universes) and some of those universes' societies seek to improve themselves through deliberate construction of karmic cycle ancestor simulation. A hierarchy of self-similar universes.

It was incredibly comforting to me to think that perhaps the reason my fellow human beings are so poor at empathy, inclusion, justice, is that this is a karmic kindergarten where we're intended to be learning these skills (and the consequences for failing to perform them) and so of course we're bad at it, it's why we're here.

Re: Genie 3: A new frontier for world models

#328

Advances in generative AI are making me progressively more and more depressive. Creativity is taken from us at exponential rate. And I don't buy argument from people who are saying they are excited to live in this age. I can get that if that technology stopped at current state and remained to be just tools for our creative endeavours, but it doesn't seem to be an endgame here. Instead it aims to be a complete replace…

Man, same here. I was initially a massive AI evangelist up until about a year ago, now I just feel sad for some reason - and I don’t want to feel sad, I’m a technologist at heart and I’ve been thrilled by every advance since I was born. I feel like some sad old boomer yelling at clouds and I’m not even 30 yet.

My only hope is this: I think the depression is telling us something real, we are collectively mourning what we see as the loss of our humanity and our meaning. We are resilient creatures though, and hopefully just like the ozone layer, junk food, and even the increasing rejections of social media and screen time, we will navigate it and reclaim what’s important to us. It might take some pain first though.

Re: Genie 3: A new frontier for world models

#329

Consistency over multiple minutes and it runs in real time at 720p? I did not expect world models to be this good yet. > Genie 3’s consistency is an emergent capability So this just happened from scaling the model, rather than being a consequence of deliberate architecture changes? Edit: here is some commentary on limitations from someone who tried it: https://x.com/tejasdkulkarni/status/1952737669894574264 > - Physi…

> this is a clear glimpse into the future. Not for video games it isn’t.

Unless and until state can be stored outside of the model.

I for one would love a video game where you're playing in a psychedelic, dream-like fugue.

Re: Genie 3: A new frontier for world models

#330

Earlier quoted context omitted.

I may be wrong, but this seems to make no sense. A neural net can produce information outside of its original data set, but it is all and directly derived from that initial set. There are fundamental information constraints here. You cannot use a neural net to itself generate from its existing data set wholly new and original full quality training data for itself. You can use a neural net to generate data, and you ca…

Humans are dependent on their input data (through lifetime learning and, perhaps, information encoded in the brain from evolution), and yet they can produce out of distribution information. How? There is an uncountably large number of models that perfectly replicate the data they're trained on; some generalize out of distribution much better. Something like dreaming might be a form of regularization: experimenting wi…

Computers aren't humans.

We have truly reached peak hackernews here.

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