I wish we could return to a Wii U like functionality where the switch could be used as a second screen when undocked. That was a really nice feature in games like Zelda where the controller in your hands displayed the inventory or a map.
Nintendo announces the Switch 2 [video]
321–330 of 1001 posts
Re: Nintendo announces the Switch 2 [video]
#322Earlier quoted context omitted.
3DS has hardware support for GBA games too, actually, though these only got distributed via the Ambassador program. Also had VC for most of Nintendo's platform.
I know, and you can basically restore full GameCube compatibility on the Wii U via Nintendont. Neither of them let you use the actual physical games from the old system, and needing to perform jailbreak hacks to use them and load ROMs on anyway doesn't count as much as out-of-the-box compatibility.
Re: Nintendo announces the Switch 2 [video]
#323How do Switch users feel about the joycons? I'm not a gamer, but the original Switch joycons always struck me as overly complicated and expensive. It should be cheaper to manufacture and sell Switches with the controllers attached. Indeed, this is what they did with the Switch Lite. For games that take advantage of joycon functionality, Nintendo could have sold something like an updated Switch version of the Wiimote…
Re: Nintendo announces the Switch 2 [video]
#324For those of us with zero interest in playing a console on the go I wish they would release a non-mobile version and put the money saved into beefier specs.
Re: Nintendo announces the Switch 2 [video]
#325Earlier quoted context omitted.
The great thing about how Nintendo approaches games is that it is about game design, not triangles per second.
Great in theory, but only really works for first party games and does mean you occasionally end up with unfortunate situations like Tears of the Kingdom where it runs better on an emulator than the actual hardware.
Re: Nintendo announces the Switch 2 [video]
#326Huh. I guess updated ergonomics / QoL stuff and confirmation of backwards compatibility counts as enough of an update over the last hardware refresh. But zero info on anything that could actually make this worth a buy. Granted, this feels like Nintendo who will do anything to not get dragged into PS/XBOX flops discussions. But without any real upgrade or even games announcements, I suppose most people will keep holdi…
> But zero info on anything that could actually make this worth a buy. Obvious answer: no more game released on Switch 1 so you want a Switch 2 if you want to play new games. That's work well enough for Playstation/Xbox. The difference with the other consoles mentioned is that it's portable, and the time already made clear (with Switch 1 and Steam Deck) there is a massive need.
In a couple years we'll have a new console war between Switch 2, Steamdeck 2, and Xbox portable.
This is where your first point is critical. People who want to play Mario/Zelda/Pokemon etc will buy the console, regardless of form factor.
Re: Nintendo announces the Switch 2 [video]
#327Relevant: https://www.nintendo.com/successor/en-us/index.html Nintendo Direct focused on Switch 2: Apr 2nd. Looks like joy-cons will have 'mouse-like' functionality and there's a 'C' on right joy-con but its functionality is not reveled. New Mario Kart showcased would probably be one of the first exclusives.
Re: Nintendo announces the Switch 2 [video]
#328Earlier quoted context omitted.
People who started to look when the Switch was already 3-4 years old, and passed because it's underpowered.
This has always been such a weird take for me. I know PC gamers get caught up in hardware arms races but Nintendo handheld consoles have always been about having fun playing cartoony games. Animal crossing doesn’t need much horsepower to trap my kids into putting a thousand hours into their islands. Nintendo has never needed to compete on frame rate or vRAM to be successful
It's hard to cross-port from PC/PS/Xbox to Switch because it is so far behind. Not impossible, of course, but if you're choosing to target Switch from the start you're often committing to building your game on all platforms without using some modern technologies or new engine features. If you're backporting from a more powerful platform then you might need to make significant (expensive) changes to get it running.
It's mostly a developer cost calculation, but one that can keep new titles away from the Switch.
(Could GTA VI run on Switch 2? I'm pretty sure Nintendo would want that even if it's not their traditional user base.)
Re: Nintendo announces the Switch 2 [video]
#329Earlier quoted context omitted.
Huh? It totally has a touch screen — it has to, for backward compatibility.
Sorry, you're right. I forgot because literally nothing supports it other than maybe wifi password entry and navigating some menus.
Re: Nintendo announces the Switch 2 [video]
#330Did they finally fix the early dying joysticks? Because that's the main issue of the switch.