I'm very productive in Windows, but Microsoft's recent behavior (jamming Windows full of Edge dark patterns and ads) and the improvement of window management in macOS tempts me to give it another try.
macOS Sequoia Preview
321–330 of 355 posts
Re: macOS Sequoia Preview
#322Earlier quoted context omitted.
I didn't see any details, but I'm hoping that you can easily import password lists. I just set up 1Password, I'd hate to have to input each individual password again
Keychain already allow for imports from a .CSV file for years now.
Re: macOS Sequoia Preview
#323Earlier quoted context omitted.
You can solve that easily with the free rectangle app today.
The last time I tried Rectangle it didn't have any customization, just those predefined areas and nothing else. I really like how window management is done in KDE Plasma.
Re: macOS Sequoia Preview
#324The iPhone Mirroring was the most interesting announcement (and I don't think was leaked). I suspect it will only be useful for emergencies as latency will be terrible, though.
I'd like to use it for watching Netflix/Hulu/etc on a plane on a larger screen than my phone without being forced to carry an iPad. I really wish Apple would just force companies to enable their iPhone/iPad apps on Apple Silicon. But if I could display a video from my phone onto my 15" laptop screen, that would be a nearly as nice.
Re: macOS Sequoia Preview
#325Earlier quoted context omitted.
I hoping my mom can share their phone with their laptop and i can sreenshare into her laptop to troubleshoot her phone. Also I will use this often to approve okta 2factor requests.
You can already remote control an iPhone through FaceTime I think
https://support.apple.com/en-us/109365
Interestingly, you can remotely control a Mac using the Screen Sharing utility (which is a standalone utility, not part of FaceTime).
Re: macOS Sequoia Preview
#326Earlier quoted context omitted.
I frequently just airdrop stuff between my iphone and mac, that's the best thing coming from android, that and pasting text between devices, eg iban, passwords, etc.
Right? Airdrop "just works" and so does copy paste between devices. If this is a better AirDrop I'm all here for it. AirDrop was already leaps and bounds better than email my android phone to my PC.
Re: macOS Sequoia Preview
#327Wish I could use Safari with uBO, so that I could use Safari. Tired of feature fragmentation in 3rd party software, but equally tired of ostensible limitations in 1st party software that try to control and prevent every single edge case use in the name of "uSeR ExPeRiEnCe". EDIT: I'd like to add the following, in case any Safari team members come across this in the wake of today's keynote. I remain utterly disgusted…
> - {google, yahoo, bing, duckduckgo, ecosia} Even as an Apple fanboy, this is my least favorite part of the ecosystem. It’s so blatantly anticompetitive and obvious that this is a list of search engines that pay Apple money. (Actually, it’s just Google + 4 re-skinned Bing engines). This needs to be customizable to include any website with a ?q= parameter, like Firefox does with custom search engines. It should hones…
Re: macOS Sequoia Preview
#328Earlier quoted context omitted.
No but if you want to distribute your app and hope to get any users at all then you need to sign/notarize your app then release it on the macos app store.
Most macOS apps I use were not downloaded from the app store. For example, Discord, Sketch, Postman, Zoom, VSCode, Figma, Chrome, etc.
And sometimes apple will just mess up your developer account so you can't do the notarization meaning the apps stop working for users until apple fixes their mistake.
Re: macOS Sequoia Preview
#329Earlier quoted context omitted.
No but if you want to distribute your app and hope to get any users at all then you need to sign/notarize your app then release it on the macos app store.
Sorry but this isn't true in my experience, I've worked on 3 different native macOS apps at different companies in the last few years and all were signed, notarized and then distributed with Sparkle. At least one of those has pretty sizable DAU/MAU figures so you can definitely get users.
- Build app to finished state and release
- Loop a few times so you have more apps
- Apples changes notarization process
- Spend a few weeks troubleshooting with your users because Apple's notarization works on some machines and not others
- Now cycle through all apps adding only notarization/packaging changes instead of spending that time releasing real features / bug-fixes
- Repeat this each year because they keep changing their own requirements
- Randomly have apple shut down your development account so you can't release any updates. Go through 2 months of jumping through hoops over the phone including getting elevated to the top developer account support team and getting them to admit that their own rules have created impossible catch-22 scenarios that they can't change.
- End up having to create a brand new developer account
- Re-release all apps under new account's notarization
- Somehow convince users to download the new app just so they can get their updates because the old apps can't be auto-updated anymore
- Apple's changed their notarization process again so time to re-release all the apps again
- Continue to deal with customers who complain about issues that have been fixed years ago in the new updates that they aren't getting because they aren't using the right app.
- Spend time, resources and sanity to provide IT support to reassure users that no, they are infact still using the old app and they need to remove the old app and download the new app
- Apple's changed their notarization process again
All that, and the iOS app store is worse.
Dealing with Apple has cost us and our users our sanity.
No. Just no.
As for the other platforms, Android requires only about 2-3 weeks per year to keep apps releasable, And Windows requires only a few hours a year.
Everything we have is being reimplemented on the web now. Our first migrated app is being released in 4 months with another 2 new apps released shortly after (thanks to shared code). After some project post-mortem analysis early next year, and some v1.1s based on user feedback, we plan to start porting over all the others.
Re: macOS Sequoia Preview
#330Earlier quoted context omitted.
I generally agree with you. I use my Mac with most of the windows overlapped most of the time. But occasionally I need them side-by-side to do some work. Typically referencing documents or code. Fortunately the introduction of this looks to just be an optional feature rather than a dictated "way things are". An overlapped/stacked interface is fine a lot of the time, but the flexibility is important. What really drive…
You can solve that easily with the free rectangle app today.
I have this set to 15px, so when I drag my app windows around, they snap to a grid with 15px spaces between the windows. Dunno why I find it so satisfying, but it really scratches an itch in my brain.