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Veo

deepmind.google

321–330 of 539 posts

Re: Veo

#321
post #34

From a 2014 Wired article [0]: "The average shot length of English language films has declined from about 12 seconds in 1930 to about 2.5 seconds today" I can see more real-world impact from this (and/or Sora) than most other AI tools [0] https://www.wired.com/2014/09/cinema-is-evolving/

Shot length, yes - but the scene stays the same. Getting continuity with just prompts seems not yet figured out.

Maybe it's easy, and you feed continuity stills into the prompt. Maybe it's not, and this will always remain just a more advanced storyboarding technique.

But then again, storyboards are always less about details and more about mood, dialog, and framing.

Re: Veo

#322
post #219

From a filmmaking standpoint I still don't think this is impactful. For that it needs a "director" to say: "turn the horse's head 90˚ the other way, trot 20 feet, and dismount the rider" and "give me additional camera angles" of the same scene. Otherwise this is mostly b-roll content. I'm sure this is coming.

I can see using these video generators to create video storyboards. Especially if you can drop in a scribbled sketch and a prompt for each tile.

That sounds actively harmful. Often we want story boards to be less specific so as not to have some non artist decision maker ask why it doesn't look like the storyboard.

And when we want it to match exactly in an animatic or whatever, it needs to be far more precise than this, matching real locations etc.

Re: Veo

#323
post #34

From a 2014 Wired article [0]: "The average shot length of English language films has declined from about 12 seconds in 1930 to about 2.5 seconds today" I can see more real-world impact from this (and/or Sora) than most other AI tools [0] https://www.wired.com/2014/09/cinema-is-evolving/

In 1930 they often literally had a single camera.

Just worth keeping that in mind. You could not just switch between multiple shots like you can today.

Re: Veo

#324

Earlier quoted context omitted.

I can see using these video generators to create video storyboards. Especially if you can drop in a scribbled sketch and a prompt for each tile.

That sounds actively harmful. Often we want story boards to be less specific so as not to have some non artist decision maker ask why it doesn't look like the storyboard. And when we want it to match exactly in an animatic or whatever, it needs to be far more precise than this, matching real locations etc.

I know you weren't implying this, but not every storyboard is for sharing with (or seeking approval from) decision makers.

I could see this being really useful for exploring tone, movement, shot sequences or cut timing, etc..

Right now you scrape together "kinda close enough" stock footage for this kind of exploration, and this could get you "much closer enough" footage..

Re: Veo

#325
post #116

Earlier quoted context omitted.

The endgame of that is that people will leave.

I'm somewhat surprised people still watch YouTube with the horrible recommendations and non-stop spam

[deleted]

Re: Veo

#326

Earlier quoted context omitted.

We have to take account that this community (good chunk have stakes in YC and a lot to gain from secondary shares in OpenAI) and platform is going to favor its own and be aware that Sam Altman is the golden boy of YC's founder after all. So of course you are going to see snarky comments and straight up denial in the competition. We saw that yesterday in the comments with the release of GPT4o in anticipation of Gemini…

Yup, there's a significant anti-Google spin in HN, twitter. For example, here's paulg claiming that Cruise handles driving around cyclists better than Waymo [1], obviously not true to anyone who's used both services [1] https://twitter.com/paulg/status/1360341492850708481

No post body was provided.

Re: Veo

#327
post #46

Not nearly as impressive as Sora. Sora was impressive because the clips were long and had lots of rapid movement since video models tend to fall apart when the movement isn't easy to predict. By comparison, the shots here are only a few seconds long and almost all look like slow motion or slow panning shots cherrypicked because they don't have that much movement. Compare that to Sora's videos of people walking in rea…

Not just that, but anything with a subject in it felt uncanny valleyish... like that cowboy clip, the gate of the horse stood out as odd and then I gave it some attention . It seems like a camel's gate. And whole thing seems to be hovering, gliding rather than walking. Sora indeed seems to have an advantage

Re: Veo

#328

The company that controls online video is announcing a new tool, and ambitions to develop it further, to create videos without need for content creators. Using their videos to make a machine that will cut them out of the loop.

Males the very long Acknowledgments section at the bottom extra rich.
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