Apple Vision Pro: Apple’s first spatial computer
321–330 of 1001 posts
Re: Apple Vision Pro: Apple’s first spatial computer
#322Seems like if it is eventually going to become outdoor-friendly OS, it would need to minimally be multi-mode for stationary vs. moving user, where when moving there's more minimal overlay (maybe like Anon [1] hopefully minus the dystopian hellscape).
3D camera + spatial audio is probably most interesting near term thing for me in this version, will be interesting to see how people use that to record and share immersive experiences.
Re: Apple Vision Pro: Apple’s first spatial computer
#323As someone who travels for work, this is well worth 3500. To wear these on flights, in small hotel rooms, etc. is definitely a game changer. I have no use for video games so the Quest stuff with the controllers never made sense. I think people that complain about the price are anchoring on the Quest price, same as people who anchored on MP3 player prices when the iPod came out at 10x the price. Even if the Quest was…
Re: Apple Vision Pro: Apple’s first spatial computer
#324"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural
Re: Apple Vision Pro: Apple’s first spatial computer
#325I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…
Re: Apple Vision Pro: Apple’s first spatial computer
#326Comfort: This needs to sit on your face for 8 hours or more. Unlike with the Quest Pro, your face always touches the shield. If you wear AirPods Max with this, the majority of your head is covered, sweating and unable to breathe. Apple supposedly paid lots of attention to making the material breathable, but their rubber products also deteriorate notoriously fast, so we'll have to wait and see.
Resolution: The displays have an impressive resolution, but I'm not sure it will be enough. So far, none of the VR headsets I've tried have come even close to matching the resolution that I would want for coding and desk work. But image quality at the same resolution can vary heavily based on the lens quality and the headset, so we'll have to wait and see.
Input: I hated Hand Tracking on the HoloLenses and disliked it on the Quest. The pinching gesture becomes uncomfortable really quickly, as it requires more and more monotonous movement than tapping a key or clicking a mouse. However, they seem to heavily involve eye-tracking as an input method, which none of the other headsets have tried, so we'll have to wait and see.
Price: Well, I have a year to justify this in my head.
Re: Apple Vision Pro: Apple’s first spatial computer
#327Re: Apple Vision Pro: Apple’s first spatial computer
#328$3499 is a high price, but if Apple can deliver, this might just be the next iPhone-like product.
I think folks are missing the point that this is the first Pro version. Likely targeted at developers and early adopters. I’m sure there will be an Air/Lite/etc version that cost reduces overtime.
Re: Apple Vision Pro: Apple’s first spatial computer
#329Oh yea, the great SciFy series about the future of outer space is on Amazon Prime.
Tim Cook: Stop by and I will show what you should have released. #justSayin
Re: Apple Vision Pro: Apple’s first spatial computer
#330I'm usually a fan of shiny new things, but this might be the first time I'll make an intentional effort to not buy something. I expect it's going to be fantastic, and using it for my development workstation would be amazing. However, I feel like this will be a net negative for humankind. My kids will plead with me to get them one, and it will be easy to say no because it's so expensive. But with each successive gener…