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Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

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Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#321
post #221

Earlier quoted context omitted.

How is The Outer Worlds? I heard it is basically space Fallout, which if that is half as good as it sounds I am all over it.

About 1/100th of the content that New Vegas has. The map is deceptive at the start making you think theres so much left to do when in reality there is about 2 total worlds. The rest of the planets are pretty tiny maps. It is a good game but its incredibly short, especially when your expectations are not managed.

I was definitely surprised by the cue for the ending arc to begin. I have gotten a fair bit out of the sidequests though, so I've still got lots to do.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#322

Earlier quoted context omitted.

If I am not mistaken they have some few PS5 exclusives under development. Is there any new IP that Bethesda is working on, which can be potentially a Xbox/PC exclusive?

Sans Socom 2 remake, PS5 is going to be absolute garbage.

Given how many of the PS4 exclusives were absolutely amazing (some of the best games in the last decade in my personal opinion), I have no reason to think that PS5 won’t have some incredible games too. Hell, between Demons Souls and the next Horizon Zero Dawn, there’s enough there to make me want one.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#323

Earlier quoted context omitted.

Great game, but it's a 3+-hours-at-a-time kind of game. Hard to play with lots of time constraints on your sessions.

Huh, I kind of disagree with that. It's like Fallout in that you can pop in and make some decent progress on a side story or just poke around if you have limited time. I definitely didn't do very many 3 hour sessions when I played it.

I get sucked in pretty easily and play for ages. I don't feel satisfied if I only play for a short while, as I feel like I've just completed a task rather than immersed into a world.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#324

Earlier quoted context omitted.

If you want to target Xbox, you need to write a D3D renderer anyway (although the Xbox API has some significant differences, if I understand correctly). There's little point writing an OpenGL renderer if your target platforms are Windows, Xbox, and PlayStation (which has its own graphics API). Also, my understanding is that on Windows, OpenGL generally runs into more issues with driver bugs than D3D does.

I work for a large video games company and we usually write two backends - DirectX for Windows and Xbox, and a special one for PlayStation. That is changing slightly with Stadia, because that forces us to write a Vulkan renderer too. But on the few games that have it, the DX12 performance is better on windows than that of the Vulkan renderer backend - so we haven't released it to the public.

Please do release it to the public! Just for Proton and to experiment/bechmark.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#325
post #32

Incredible that Fallout and Obsidian are now under the same roof again. The Outer Worlds was fun, and I want to see Obsidians efforts continue. Still, new Vegas 2 would be fine too.

How is The Outer Worlds? I heard it is basically space Fallout, which if that is half as good as it sounds I am all over it.

The writing (and especially the 'humor') was completely miss for me, some of the visual was just ok and the gameplay was so-so. Of course to each his own, you might enjoy it more than I.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#326
post #118

Earlier quoted context omitted.

How is The Outer Worlds? I heard it is basically space Fallout, which if that is half as good as it sounds I am all over it.

I enjoyed the character writing a lot and the overall story arc was interesting. The quests could be challenging without being too grindy or obscure, but the moment-to-moment gameplay was... just ok? It felt even clunkier than Fallout 4 in terms of how an FPS plays.. The maps and environments looked good but were pretty generic in terms of layout and variety. I don't regret buying it (on sale), but I haven't picked u…

I don't like combat in RPGs anyway, but it did feel like less of a chore than combat in Fallout games. Maybe they just got the "grind/success" ratio closer to what I prefer.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#327

Bethesda Games are not going not be exclusive to Xbox -- Confirmed by Todd Howard: >Like our original partnership, this one is about more than one system or one screen. We share a deep belief in the fundamental power of games, in their ability to connect, empower, and bring joy. And a belief we should bring that to everyone - regardless of who you are, where you live, or what you play on. Regardless of the screen siz…

Given how many times Todd has lied it went back on his word, I don’t put any weight in anything he has to say.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#328
post #89

Earlier quoted context omitted.

No Microsoft game has monetization as bad as Fallout 76. So whatever Bethesda does from now on can't be worse than what it does today. ;)

What would you say is Microsoft's worst game for microtransactions? I've played Forza Horizon 4 for a while and you can buy cars in that game, but you earn enough points that they all become pretty cheap after only a few hours in the game.

Halo 5, Warzone REQ packs could be a money sink for certain kinds of players. Personally, I haven’t spent a dime on the game except the initial purchase - but it really soured the community that one could spend real money on power weapons. Given that many items in REQ packs are single-use rather than permanent unlocks it can be a whale magnet as well, and I absolutely do not think game developers should be allowed to capitalize on people with addiction problems like this.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#329

Earlier quoted context omitted.

How is The Outer Worlds? I heard it is basically space Fallout, which if that is half as good as it sounds I am all over it.

It feels like a 10-15 years old game, has no replayability (unlike Fallout 3/4) but it's an unusual/interesting experience.

I think it has a few replays in it, there's heaps you can do differently but I guess the question is would you want to? I think it'll be a game I revisit, just not right away.

Re: Microsoft to acquire ZeniMax Media and Bethesda Softworks for $7.5B

#330
post #78

Earlier quoted context omitted.

According to Switch data, Unity powers about 50% of its games. It is also the tier1 engine sponsored by Google and Microsoft for their 3D offerings, Godot needs to grow a bit more to reach that level of relevance for game studios, AR/VR companies and Hollywood now looking at Unity.

Nintendo isn't really helpful to understand the greater market. Most developers don't work with them, and their customers represent a tiny less "gaming educated" population. It's like using cellphone games as a gauge on the greater market.

> Most developers don't work with them, and their customers represent a tiny less "gaming educated" population.

That's a bit insulting. Mario and Zelda are a few of the consistently best game franchises. Smash Bros gamers aren't "uneducated"

> It's like using cellphone games as a gauge on the greater market.

The mobile game market is bigger than the console and PC market.

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