Maybe I’m too late or too simplistic, but why do ships and aircrafts have so complex control systems in normal functioning modes at all? Why can’t layman ship commander like me just tell the system to be “there” in specific time via hand-drawn or standard route? If my engines malfunctioning, or steering lost it is one thing, but if everything is okay, can’t a simple swipe-to-sail iphone app just coordinate all ship c…
Although I think ship control can definitely be made more user-friendly, what you are asking for is of similar complexity as a self-driving car.
USS McCain collision ultimately caused by UI confusion
321–330 of 369 posts
Re: USS McCain collision ultimately caused by UI confusion
#322Earlier quoted context omitted.
Air France 477 was caused by UI stupidity, too. Linked controls (nobody realized the junior copilot was making opposing inputs, which were then averaged with the pilot's) plus poor autopilot UI that they were accustomed to ignoring, made it stall and crash after a single wind speed sensor iced up. If nobody had touched the controls, autopilot would have flown safely through the storm. https://en.m.wikipedia.org/wiki/…
That's a very simplistic interpretation. The article is really worth a read. The whole accident is a prime example for a very minor problem (loosing air speed indicators) spinning completely out of control, with the crew being making every possible mistake all the way down, all three people in the cockpit completely ignoring 47 stall warnings.
Re: USS McCain collision ultimately caused by UI confusion
#323It's not just boats that have safety-critical UI design problems. The avionics in airplanes are becoming so complicated that managing the avionics is almost more difficult than flying the plane. I'm a private pilot who has been flying a Cirrus SR22 for twelve years. In that time it has gone through two major glass cockpit avionics revisions. In the first revision, called the Avidyne, the autopilot was either on or of…
Wow that UI is truly terrible. It's like they said "we need all this information on the screen" and then just dumped it anywhere. Who knew Microsoft Flight Simulator 2.0 was so accurate?
Re: USS McCain collision ultimately caused by UI confusion
#324It's not just boats that have safety-critical UI design problems. The avionics in airplanes are becoming so complicated that managing the avionics is almost more difficult than flying the plane. I'm a private pilot who has been flying a Cirrus SR22 for twelve years. In that time it has gone through two major glass cockpit avionics revisions. In the first revision, called the Avidyne, the autopilot was either on or of…
"managing the avionics is almost more difficult than flying the plane" The same goes for modern cars. The electronics is a nightmare. HVAC controls locked away behind touch screens menus. It's awful.
Re: USS McCain collision ultimately caused by UI confusion
#325Earlier quoted context omitted.
I'd argue it's more like getting dropped into single user mode. No friendly GUI, but the underlying systems are the same. The flaw with any sort of safety net is that you get used to it and forget the basics of aviation. The big problem was that the pilot-in-command simply forgot (or did not know) how to fly the plane. He overcorrected in reaction to turbulence and the rest is history. Normal law does not allow the p…
> The big problem was that the pilot-in-command simply forgot (or did not know) how to fly the plane. The pilot flying wasn't the pilot-in-command. Half the problem was the PIC was out of the cockpit at the time and the lack of any clear command structure between the two first officers in the cockpit. You can also argue that it may have been recoverable if the PIC took over as PF when he returned to the cockpit (had…
There were a Captain and two co-pilots aboard AF445. The junior co-pilot was PIC for much of the incident.
Re: USS McCain collision ultimately caused by UI confusion
#326Earlier quoted context omitted.
I'd argue it's more like getting dropped into single user mode. No friendly GUI, but the underlying systems are the same. The flaw with any sort of safety net is that you get used to it and forget the basics of aviation. The big problem was that the pilot-in-command simply forgot (or did not know) how to fly the plane. He overcorrected in reaction to turbulence and the rest is history. Normal law does not allow the p…
QF32 had 5 (!) rated pilots in the cockpit and managed to communicate and delegate effectively. That's truly an amazing accomplishment.
The initially-designated co-pilot also was virtually fully occupied simply clearing alerts from the aircraft's control and diagnostics systems -- for about 45 minutes as I recall.
That's a near-deadly case of TMI, I suspect.
Re: USS McCain collision ultimately caused by UI confusion
#327Earlier quoted context omitted.
Navy sub vet and almost licensed as a pilot: The small aircraft case - one mind, one set of hands, to reduce the feedback loop to fractions of a second overall. Things other than throttle/ailerons/elevators get timeshared in when all else is stable momentarily. Larger ship - water is never still, and any vessel's helm left untended results in drift, both in heading and real speed vs ordered. Depending on traffic and…
I understand that keeping on a desired course is not a simple task and requires prediction and understanding of the surrounding waters... But you can say the same thing about crosswinds and thermal layers and pockets of turbulence in the air over a runway, and autopilots land 747s every day. In a far more computationally intensive and less recoverable domain, with more complex system dynamics and controls even discou…
Entering/leaving any decent sized port that handles larger vessels is a much more intense collision avoidance situation than any airspace management situation I can imagine.
Reducing the reaction space from three to two dimensions and extending the reaction time from control input -> output by a factor of 100 to 1000 is part of it.
The other complication is having a magnitude or more of different classes of "threats", from unexpected solid objects ( chart errors or new items unreported), other vessels both larger and smaller with faster or slower response times of their own, errors in SA... eyes and professional judgment help immensely. Thus the focus on keeping the OOD watching the whole SA.
My sub had at least a dozen people involved in building the "picture" around the boat, visual, sonar, radar... plus two or three of us collating that into displays and reports the OOD could see immediately.
Re: USS McCain collision ultimately caused by UI confusion
#328Earlier quoted context omitted.
User interfaces have gone backwards decades in quality. Look at your car radio in a 90's car. You didn't need to look at it to figure out how to push the radio button, turn the volume, anything. You could even adjust the bass on the fly with a bass knob instead of navigating to your "eq" menu to do it. Now, you've got to look away from the road, realize what "mode" your in, you can move the menu around to the "audio"…
Microwave oven UI's are terrible but they weren't always that way. My old Amana had 5 controls: a knob for intensity (never changed it) and a knob for the timer, plus start, stop and light buttons. When the the start button broke we just jammed it in the "on" position with a penny making the UI even simpler: put the food in, and turn the knob for the time. https://www.ebay.com/itm/Vintage-Cookmatic-Radarange-Made-by.…
Re: USS McCain collision ultimately caused by UI confusion
#329Earlier quoted context omitted.
Is there a purpose to the display being so colorful? If AP were the only green thing and the others were monochrome it would stand out more.
While the "AP" indicator is very important, such that overlooking it, or rather missing its absence, could lead to loss of control and death, the same holds for many other of the items displayed.
Like what? I really can't think of anything that has the same ratio of danger to visual subtlety.
Re: USS McCain collision ultimately caused by UI confusion
#330Earlier quoted context omitted.
The heat from the nuclear reaction in a nuclear power plant is typically just used to boil water, which turns turbines, which creates the electricity.
Does this electricity charge a battery pack, which then is used to drive the electric motors which turn the screws? This would imply that the heat generation and turbine spin-up time merely need to respond before the batteries are discharged, potentially allowing response times of minutes or hours. It would give Tesla-like instant throttle response, where the operator would move the lever and the sub would jump forwa…
Source: https://www.defensetech.org/2013/09/27/ohio-class-subs-to-sh...