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I ported Mac OS X to the Nintendo Wii

bryankeller.github.io

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Re: I ported Mac OS X to the Nintendo Wii

#311

Earlier quoted context omitted.

The Wii settings menu is an HTML webpage. Yes, even 2006 games consoles were not spared the web.

Well, Microsoft pioneered with that earlier. Win98, or was it 95b, merged the filesystem Explorer with Internet Explorer and came up with ActiveDesktop.

I remember renaming .html files as .hta and thinking I was a developer.

Re: I ported Mac OS X to the Nintendo Wii

#312
So freaking cool and I really loved the writing style. One thing that surprised me was working on this while on a plane. I find it incredibly difficult to do normal or even limited work while on a plane (thankfully I fly rarely) but working on a hardware project like this on a plane feels like playing on hard mode.

Kudos to the author for being able to do make real progress in such a hostile (IMHO) environment.

Re: I ported Mac OS X to the Nintendo Wii

#313

Earlier quoted context omitted.

sample impl is in rePalm sources, but i described basically all there is to it :) saves a lot of CPU

This would work for an idle screen but I can't imagine this would be very efficient for real use, unless the hardware cursor is put in some other framebuffer (I assume it's not otherwise the author would have probably mentioned it?)

on computer timescales, humans are basically motionless, as long as there is motion, you do the 60Hz update, occasionally you take a page fault too, not a high cost compared to a screenfull of colorpsace conversion. But when display is not changing you save a lot of cpu power.

But also Wii has the gpu abilities to trivially support hardware cursor

Re: I ported Mac OS X to the Nintendo Wii

#314
post #230

Earlier quoted context omitted.

So when will you port MacOS X to the Wii U? Two more CPU cores and 2GB of RAM instead of 88MB!

That would be a surprisingly cheap way to get a decent "vintage" Mac system considering the cheap resale on WiiUs.

Where are you finding cheap WiiUs? I've wanted to pick one up for a while and find them to be exorbitantly expensive, especially the controllers.

Re: I ported Mac OS X to the Nintendo Wii

#315
post #284

Earlier quoted context omitted.

That stood out to me as well. Specifically: how did he power the Wii?

Many planes have AC power outlets, the Wii uses <20W.

I'm sure an external version exists too, but USB-PD makes some amazing things possible: https://shop.giltesa.com/product/nintendo-wii-usb-c-kit/

Re: I ported Mac OS X to the Nintendo Wii

#316

As someone who's been trying to do something VERY similar (port Mac OS 9 to the Nintendo Wii U), all I can say is I'm 1) absolutely impressed, and 2) absolutely encouraged, as my project keeps telling me "this is impossible" at every opportunity.

Nice!

Are there one or two instructions that aren't available ?

I guess it might be possible to trap and emulate those?

Re: I ported Mac OS X to the Nintendo Wii

#317

Earlier quoted context omitted.

That would be a surprisingly cheap way to get a decent "vintage" Mac system considering the cheap resale on WiiUs.

Where are you finding cheap WiiUs? I've wanted to pick one up for a while and find them to be exorbitantly expensive, especially the controllers.

The gamepads often cost more than the console itself, because they're region locked and you can't use the console without one.

There is an attempt to clone the functionality of the gamepad ongoing that's somewhat usable: https://github.com/vanilla-wiiu/vanilla

Re: I ported Mac OS X to the Nintendo Wii

#318
post #294

Great work and writeup. I wonder if the YUV conversion could be offloaded somehow to the ARM inside the Hollywood or somehow using a shader (or equivalent) if the graphics were accelerated - though maybe this is way way too much.

I considered this! There were a lot of things I wanted to try but didn't want the timeline of this project to blow up any more than it already had. Now that I've done the hard part of writing about it and publishing it, I can revisit some of these ideas :)

It looks like between Linux and NetBSD on the Wii there's quite a bit of work in those areas.

Re: I ported Mac OS X to the Nintendo Wii

#319
post #49

Earlier quoted context omitted.

I can't imagine concentrating on a complicated project like that on the go, but I went back to stare in awe at said picture and I think its a train or bus. Still a flex.

Still looks like a plane to me, with rows of 2-3-2 seats. There are definitely no buses that wide.

There are buses that wide, for example those used in airports.

Re: I ported Mac OS X to the Nintendo Wii

#320
post #186
post #176

Earlier quoted context omitted.

I'm remindded of my favorite immortalized comment, "No wireless. Less space than a Nomad. Lame." Rob Malda of Slashdot, 2001, dunking on the iPod when it debuted.

So many. The Dropbox comment on HN Funny enough about the Dropbox comment, it caught so much flak that it’s gone full circle and I’ve often found people defending it saying what the guy said made sense at the time etc I guess Reddit is just less empathetic than HN

Dropbox may have made money, but it was always a piece of shit.
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