Earlier quoted context omitted.
> There is no hint that Apple intends to do anything with the Vision Pro, and they've already been scooped by Meta. I expect that's exactly what they have in mind. If they're successful, Meta's project will be to Apple's what early MP3 players were to the original iPod. The jury is out on whether Cook can pull it off.
It's more likely than not that they will, in my opinion. As an owner of both an AVP and Quest 2, the former is a lot nicer to use than the latter with the exception of VR games, and my hunch is that Valve is going to eat Meta's lunch for gaming with Deckard (which will be at least as good as the Quest 3, but much more open, paired with a vastly more populated and popular marketplace, probably won't treat PCVR as an a…
It doesn't really describe the companies' different abilities but the design goals. The quest 2 was clearly 'make it as cheap as possible so lots of people can buy it' and the AVP's was 'make it as good as it can be, price is not a factor'
Still though, both products eventually get stuck at the same point: a killer usecase. Neither has a compelling reason to actually want to put it on. There's very few things that are better in VR and the ones that are are really niche. I personally love VR gaming and stimulations. I love VR for it and I use it a ton. But those are pretty niche.
But socialising in VR is not really a great user experience despite most of meta's focus going there. And Apple? They don't really have any usecase that shines. Maybe watching movies but even that works better on an actual TV as you can share the experience with others.