Earlier quoted context omitted.
This kind of interaction is what makes me miss the "old internet" the most...
My intuition is it still exists. This "old internet" sentiment is due to the fact it was mostly academics in their world and geeks in theirs on internet at the time. Then it made it easier for everyone to use so everyone used it. But I bet there are still the same proportion of geeks in the population. Which are still socializing on niche area of internet. We don't see it because we're old farts and have jobs and hab…
Counter-Strike: A billion-dollar game built in a dorm room
311–320 of 478 posts
Re: Counter-Strike: A billion-dollar game built in a dorm room
#312Re: Counter-Strike: A billion-dollar game built in a dorm room
#313:(
Re: Counter-Strike: A billion-dollar game built in a dorm room
#314Gift Link: https://www.nytimes.com/2025/08/18/arts/counter-strike-half-...
Re: Counter-Strike: A billion-dollar game built in a dorm room
#315Earlier quoted context omitted.
I've lurked on HN for years, but I had to create an account just to respond to your post. I operated these servers – perhaps my handle is still familiar. I remember you for sure! I'm touched that you and so many others still have fond memories of that time. It was such a gratifying experience to build out that server network and the accompanying integrations that attracted so many and built such a great community. I…
This kind of interaction is what makes me miss the "old internet" the most...
Re: Counter-Strike: A billion-dollar game built in a dorm room
#316Earlier quoted context omitted.
Interested to have a chat regarding an open-source FPS. I know discord is a bad look, but just to get connected @joe3178
Realistically, we would need to raise like 10 million so we could work full time on it and buy quality art. Outside of that it's just a pipe dream. If someone who actually knows how to run a business, wants to start this up I would gladly work at half of my corporate rate. If I was a billionaire I literally would do nothing but fund to open source video game projects. And then maybe pull a Red Hat and monetize it som…
The question is, what to build it on. Godot?
Re: Counter-Strike: A billion-dollar game built in a dorm room
#317Earlier quoted context omitted.
This kind of interaction is what makes me miss the "old internet" the most...
My intuition is it still exists. This "old internet" sentiment is due to the fact it was mostly academics in their world and geeks in theirs on internet at the time. Then it made it easier for everyone to use so everyone used it. But I bet there are still the same proportion of geeks in the population. Which are still socializing on niche area of internet. We don't see it because we're old farts and have jobs and hab…
My son spends most of his time in small closed Discord servers.
The niche areas still exist, but a lot of them are hidden and invite only, or just intentionally or unintentionally not easy to discover.
Re: Counter-Strike: A billion-dollar game built in a dorm room
#318I will forever mourn the general demise of server browsers. Too many games require you to use matchmaking systems, which means it's very hard to build up a small community in-game anymore. You either have to rely on forming small parties with people you've stumbled upon one by one, or you have to seek out people from some much larger area like Reddit or Discord. It takes a lot of the serendipity out of the experience…
Re: Counter-Strike: A billion-dollar game built in a dorm room
#319Earlier quoted context omitted.
This kind of interaction is what makes me miss the "old internet" the most...
My intuition is it still exists. This "old internet" sentiment is due to the fact it was mostly academics in their world and geeks in theirs on internet at the time. Then it made it easier for everyone to use so everyone used it. But I bet there are still the same proportion of geeks in the population. Which are still socializing on niche area of internet. We don't see it because we're old farts and have jobs and hab…
Or takes a bit of effort to find them, but they're there, with lots of friendly people geeking out about common topic.
Re: Counter-Strike: A billion-dollar game built in a dorm room
#320I will forever mourn the general demise of server browsers. Too many games require you to use matchmaking systems, which means it's very hard to build up a small community in-game anymore. You either have to rely on forming small parties with people you've stumbled upon one by one, or you have to seek out people from some much larger area like Reddit or Discord. It takes a lot of the serendipity out of the experience…
Toxicity is what killed the game for me. I was really involved in how serious cs was being played in 2002 or 2003, but valve did not seize the opportunity. 5v5 is the best format. Even today, the matchmaking is horrendous and toxic teammates ruin the fun. When you solo queue, individual performance is ignored, so you must carry your whole team if you want to gain rank. The game is great but generates too much frustra…