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Multiple Displays on a Mac Sucks

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Re: Multiple Displays on a Mac Sucks

#311

Earlier quoted context omitted.

>You're not smarter than everyone else for having a laptop with a dedicated GPU and running Linux on it. Sure there are 7B people in the world! But I'm def smarter than people who spend $2500 on a few GB ram and no GPU. Plato suggests its wrong for smart people to be humble, it allows dumb people to step up and make their points. If you arent compiling for iOS, you made an inefficient decision. There is a reason Appl…

> I'm def smarter than people who spend $2500 on a few GB ram and no GPU Tell that to Linus Torvalds, seen using a few different MacBooks over the years. So far, you've made the impression of an arrogant nobody who doesn't know what a GPU is. > Apple is found on low to middle income consumer households Citation needed.

To be fair my personal anecdotal experience seems to match that sentiment (as an Apple technician).

It doesn't mean that rich people do also have Apple stuff (especially the iPhone) but at least for computers many of the rich people I know went with a Windows computer and stuck with it (because it made more financial sense).

The cliché is a struggling artist with a nice Apple laptop and it's not without any merit. There was a time where indeed an Apple computer offered you some stuff that wasn't available elsewhere or at least in a significantly worse way (desktop print, illustration, audio type of stuff). But then in the 2000s it leveled off. To the point Adobe made some marketing stating that an equivalently priced PC was faster to run their software. It wasn't that successful because at this point Macs were already iconic status symbol but still.

Nowadays I see a lot of creators just switching to Windows PC for convenience and power. I follow some YouTube channels where the person got his start on a Mac but then switched to PC because Premiere Pro is good enough and it is rather useful to have access to all the 3D software with a powerful GPU for rendering.

While Apple was busy creating their island walled garden software support has become way too atrocious because developers got tired both of their business practice and ever-changing APIs/framework that makes it not worthwhile to support a large software for the small userbase.

People can't shut up about Apple Silicon but outside of efficiency it is just about competitive and not so much in other ways (max power, GPU).

We will see how the ARM rollout pans out in the Windows world (I don't have much faith; the importance of efficiency is largely overstated and is a use case already met with Chromebooks for the most part) and if it works out it might be better for cross-compilation for macOS but then again Apple Silicon is not exactly standard ARM and it leaves the biggest problem of an exotic GPU with specific way of handling things.

I fear Apple may have put themselves into a corner just like in the PPC days by trying to be too different and "special" for short term gains.

Re: Multiple Displays on a Mac Sucks

#312
post #217

The sad thing about not remembering windows is that if you use spaces, you also never quite know where things will launch again on restart. I'm not even sure there's a definite pattern. Mail mostly goes into the right place, but sometimes don't. Closest thing I noticed is that apps that have a "splash screen" of some sort (could be an update check, etc) will always fail to go where they are supposed to. This includes…

Thank you for Aerial! It’s wonderful. I haven’t had any issues with it on an M1 mini with 2-4 displays, one always in portrait orientation. (I use DisplayLink USB adapters for the extra ones)

I don’t have app/window placement restoration issues on my main High Sierra machine. When I got the M1 and was forced to use Big Sur and up I started using BetterTouchTool to save and restore window layouts, so I haven’t thought much about window placement since then.

Again, love Aerial and its fantastic customization options. Thank you for all your work on it.

Re: Multiple Displays on a Mac Sucks

#313

> Side Docks aren’t practical. When the Dock is on the side, it only appears on the display that is farthest to that side. I experience this pain daily. The frustration is compounded by the fact that Apple did something in an OS update 3(?) major versions ago that causes the built in MacBook Pro display to freeze when connected to an external display. I move the mouse to the built in display, it freezes, I wait up to…

I've used 4 different MBPs during the last 3 major versions and have never had this issue.

Re: Multiple Displays on a Mac Sucks

#314
post #36

I thought Mac had it better than Linux. But after reading this... Anyway, I'm hopeful the situation for Linux will improve over the coming years with Wayland more-and-more becoming the default (so more people use it, and more will put effort to make it better) AND being a better foundation for building multi-monitor goodness on top (Xorg was getting old). Would Windows do a better job at this than Mac? (havent used W…

I have nearly zero problems with multi monitor setups under Wayland. I did experiment my monitors rearranging themselves once, and there was an interesting glitch regarding maximizing windows in displays that aren't horizontally aligned (that is now fixed), but beyond that I cannot recall any issues ever with Wayland multi display.

which DE?

my issues were on KDE. i had also that the windows on a just unplugged monitor are not moved to a still active monitor. this used to work on Wayland.

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