Earlier quoted context omitted.
That's not true in the slightest, though. Sony, Microsoft, Nintendo, and Steam all take 30% for distribution and hosting, same as Apple. It's not artificially high if it's in line with the rest of the tech industry and if you want to try and claim that it's because of some monopoly, vertical or otherwise, then you have to explain why the other storefronts are also monopolies. It's not a monopoly. Other phones and eco…
On consoles I can buy a digital copy, and I believe the 30% does not apply. On Windows I can buy a digital copy on the devs website and MS gets nothing. On Steam, I could buy the game in another storefront (GOG), or Direct, and Valve would get nothing. On Android I could use a separate AppStore and Google would get nothing… In other words, in all those platforms devs can opt in to participate on a centralized store t…
There is no way, on any major console, to "opt out" of the fee.
Mac has the same options available to developers as Windows.
Steam's third-party redemption mechanic is notable, and awesome.
On Android, different third-party stores have different fees. Samsung, for instance, charges the same 30% as Google. Epic's store charges 12%.