Valve is not willing to publish games with AI generated content anymore?
311–320 of 420 posts
Re: Valve is not willing to publish games with AI generated content anymore?
#312Earlier quoted context omitted.
Here's one from Ars Technica. https://arstechnica.com/gaming/2023/06/steam-mods-reportedly...
> Neither Valve nor potterharry97 were immediately available to respond to a request for comment. I wanted to point out that journalists at least check their sources...
Re: Valve is not willing to publish games with AI generated content anymore?
#313> After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties. In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties. As the legal ownership of such AI-generated art is unclear, we cannot ship your game while it contains these AI-generated…
This is a bullshit argument. There is zero liability for Valve here. They are a publisher, and are fully protected by the DMCA. Have they received a single takedown request for AI generated art? Why are they judging it to be possible infringement then?
The Copyright Act does not expressly impose liability for contributory infringement. According to the U.S. Supreme Court, the "absence of such express language in the copyright statute does not preclude the imposition of liability for copyright infringements on certain parties who have not themselves engaged in the infringing activity.
One who knowingly induces, causes or materially contributes to copyright infringement, by another but who has not committed or participated in the infringing acts themselves, may be held liable as a contributory infringer if they had knowledge, or reason to know, of the infringement. See, e.g., Metro-Goldwyn-Mayer Studios Inc. v. Grokster, Ltd., 545 U.S. 913 (2005); Sony Corp. v. Universal City Studios, Inc., 464 U.S. 417 (1984).
IANAL. Considering Valve not only gives games a retail platform, has to approve games before sale, and takes a cut of that sale and assuming the reddit post isn't a lie then I am gonna guess Valve's probably well staffed legal dept decided not to take a seemingly iffy legal gamble on a game that probably wasn't going to rake in a ton of sales anyway.
Re: Valve is not willing to publish games with AI generated content anymore?
#314Earlier quoted context omitted.
What journalism? This is a link to reddit
Here's one from Ars Technica. https://arstechnica.com/gaming/2023/06/steam-mods-reportedly...
Might as well just replace journalists by AI at this point, to a large group of people (me included) they've all made themselves more hated and untrustworthy than a company, economist, politician or civil servant.
Re: Valve is not willing to publish games with AI generated content anymore?
#315Earlier quoted context omitted.
Man, getty images is sitting on a goldmine opportunity to get into AI here. They have enough images to train something quite useful!
AI is already trained on Getty's image set... it's why people have to exclude watermarks from their prompts.
Re: Valve is not willing to publish games with AI generated content anymore?
#316Earlier quoted context omitted.
This is a bullshit argument. There is zero liability for Valve here. They are a publisher, and are fully protected by the DMCA. Have they received a single takedown request for AI generated art? Why are they judging it to be possible infringement then?
Consider for just a moment that they have almost certainly thought about this much more deeply and thoughtfully than you have
Re: Valve is not willing to publish games with AI generated content anymore?
#317Earlier quoted context omitted.
That’s not a good analogy and you should know it.
It’s a terrific analogy. The alternative is to believe that a 5GB model somehow contains a database of 160 million images.
It's still a computer program that uses an enormous amount of copyrighted work as its input.
Re: Valve is not willing to publish games with AI generated content anymore?
#318Engineers have created it and lawyers have ruined it. It's interesting how whole professions can be inherently constructive or inherently destructive.
Engineers, well companies, created an entire industry without any regards for how that might affect artists... again. Musicians are still being screwed over because engineers wanted change how music is distributed. The goals are noble enough, just as with the music, but large corporations inserted themselves in the middle to capitalize on the work of the artists. I can't fault artists teaming up with lawyers again in…
Re: Valve is not willing to publish games with AI generated content anymore?
#319This is obviously nonsense because games and artists have been using AI and procedural generated content for decades, everything from textures, models, maps, animation, music and sound. Generative models are now even integrated in the NVIDIA drivers for upscaling and every photo you take with a recent samsung phone uses generative AI. Just because now generative AI has made a significant leap doesn't mean its anythin…
These are not the same things. Procedural generation is not the same as feeding different prompts to a model until it vomits up something that looks sort-of like what you want.
Re: Valve is not willing to publish games with AI generated content anymore?
#320This will change within 6 months I promise you, EA/Ubisoft/etc will ALL be shipping AI generated textures in games before the end of the year.
Governments and companies everywhere trying to lock out small time people today before they get too much traction with AI generated content. They know indie devs will never be able to prove their model is only trained on their art. Only massive companies with billions of dollars can do that right now.
Every big company is trying to create rules to ban AI but keep a small enough loophole that they can use it when the time is right.