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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#312
post #64

"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural

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Re: Apple Vision Pro: Apple’s first spatial computer

#313
post #197

Think before you post. Remember, whatever opinions or hot takes you have of this product now will be resoundingly made fun of for the rest of history.

Last October, I sent my coworker a short rant that chatbots don’t work, never will, and everyone really needs to stop trying to build them.

ChatGPT was released a week later. My coworker claims he’s gonna have my rant framed.

Re: Apple Vision Pro: Apple’s first spatial computer

#314
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

> For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema.

TV viewing is often a social experience: friends gathering in front of a TV to watch a sporting event (say, a World Cup soccer match, or your favorite team's football game, or an NBA finals game). This takes away that aspect. I'm not sure if this is a change we really need.

Re: Apple Vision Pro: Apple’s first spatial computer

#315
I'm skeptical. But if I put my inner skeptic in the corner, what I'm most excited about is how it will affect ergonomics.

Most input happens in a (typically horizontal) plane, but the human body is better modeled in polar coordinates. It's called "tech neck" because we've attached a screen to the input plane and then end up hunching while we look at it. Decoupling the two, if we can pull it off, will help a lot of people.

Re: Apple Vision Pro: Apple’s first spatial computer

#316
I could see myself enjoying this for work - insane screen real estate! And for catchijg up with family abroad IF we can see each other in 3D. How do you see each others face though? Can it reconstruct your face using AI or something (it already is looking at your eyes)

Re: Apple Vision Pro: Apple’s first spatial computer

#317
post #64

"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural

i think the angle they are going for is that it’s exactly as isolating (airplane, the experience you MOST want to get away from), or un-isolating (being with kids, the experience you LEAST want to get away from), as you want. and it flubbed

Re: Apple Vision Pro: Apple’s first spatial computer

#318
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

> - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema.

I don't know about others in this thread, but for me the satisfaction of watching a movie alone is extremely low - to the point I don't do it at all.

Re: Apple Vision Pro: Apple’s first spatial computer

#319
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

Small, comfortable smart glasses enabling Hololens 2 like UX, I agree.

Bulky, expensive passthrough? No, there are better, cheaper, more open options than this on the market. If it was going to change things, we'd be seeing people using this capability already.

The main hold up here is technology advancement, not quite where it needs to be yet, but the field is showing the progress needed to reach it.

Re: Apple Vision Pro: Apple’s first spatial computer

#320
Given the $3500 price tag + US only release, it looks like Apple also doesn't think that this product will strongly appeal to the market broader than enthusiasts. Perhaps the first version is more of an experimental product with no high expectations, so we probably need to see if it draws enough attentions from enthusiasts and generates a good level of tech hypes here.
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