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I decided to stop working on Mighty

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Re: I decided to stop working on Mighty

#311

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WTF? Mostly you can't even use consumer technology from "decades" ago - it's incompatible. In 2005 the average size of a TV was 30 inches. Two decades ago a TV had no HDMI, and it only received analog NTSC or PAL. A phone was 2G - 3G was the thing about to be but mostly not there yet. One decade ago the iPhone 5 was released. An Apple iBook cost $1200 with 128MB of ram and a PPC processor: https://apple-history.com/i…

My old gaming computer from 2013 still plays 2022 games on medium-high settings just fine. You can make computers run for a long time if you put in the effort.

Precisely, the users, by definition, care only about the user interface. The matmul machine can be hidden in any box, just that so far it has been tied in same box with the screen. Hence why the greater point is that thin clients are relevant if the user owns the matmul box.

Re: I decided to stop working on Mighty

#312

I am very skeptical by my nature, and see it more as a negative trait. But there are moments when I want to shout from the top of my lungs: "Who in their right mind gonna use it, not talking about buying it?!". I remember two such cases: that voice rooms app, where people gathered and talked about themselves and of course crypto tokens, and this remotely running browser for $30/month. I beleive, by the way, that the…

Voice rooms app - Clubhouse

Re: I decided to stop working on Mighty

#313
post #61
post #39

I don't think it's M1 that killed it. Probably high server costs and being a vitamin and not a painkiller killed it. Also, people are not too happy about giving away their browser history data to server-side powered browsers. That being said, it's still sad to see startups fail. Hopefully they'll have better luck with their new direction. Fingers crossed!

I love the vitamin vs painkiller discussion. The basic premise is: don’t build a vitamin, build a painkiller because it’s solves a real problem and people will be willing to pay for it. First of all the analogy fails in the real world. The vitamin market is huge. People pay lots of money to buy vitamins. Second, the transition is not clear. It’s hard to draw a line line and say now this vitamin turned into a painkill…

> First of all the analogy fails in the real world. The vitamin market is huge. People pay lots of money to buy vitamins.

Also in the real world, people who sell vitamins lie a lot, and some people believe some really stupid things about vitamins. So the ultimate vitamins are antivirus products, I suppose: Sometimes needed, often a waste of money, and actively harmful more often than the naïve would suspect.

Re: I decided to stop working on Mighty

#315
post #285

Earlier quoted context omitted.

I've played a 50hrs of Xbox cloud games in the last 2yrs and never had latency issues The people saying this either haven't used it recently or need a modern ISP

>I've played a 50hrs of Xbox cloud games in the last 2yrs and never had latency issues Gonna be honest , I'm not taking gaming advice off someone who has played only 2 hours per month. Especially with regards to something like input lag.

I don't play competitive online high framerate FPS games where that level of input matters. If I did I would invest in a windows PC.

But for all of the single player games I played it was never a noticeable problem. If you're going to complain about anything with cloud gaming it should be switching or starting a new game. The loading screen preamble before the game start screen is the only annoying part. But that doesn't affect gameplay.

If input lag was such a real problem I highly doubt Xbox would have redesigned their new 2023 Xbox UI to be 100% centered around Gamepass (The current one already pushes it hard but the new one leaked on Youtube makes it the near default).

Re: I decided to stop working on Mighty

#316
post #315

Earlier quoted context omitted.

>I've played a 50hrs of Xbox cloud games in the last 2yrs and never had latency issues Gonna be honest , I'm not taking gaming advice off someone who has played only 2 hours per month. Especially with regards to something like input lag.

I don't play competitive online high framerate FPS games where that level of input matters. If I did I would invest in a windows PC. But for all of the single player games I played it was never a noticeable problem. If you're going to complain about anything with cloud gaming it should be switching or starting a new game. The loading screen preamble before the game start screen is the only annoying part. But that doe…

Game Pass runs natively, though...? (At least it does on my PC.)

Re: I decided to stop working on Mighty

#317

Mighty had no hope of succeeding. I’ve built something very similar to Mighty, and the fact is that browsers are hogs, and then adding on video transcoding on top of that makes the situation completely untenable. If someone can’t afford a computer good enough to browse the web, they sure as hell can’t afford a computer that can transcode HD video at all times, which is essentially what they’d need to pay for.

This was EXACTLY the problem Mighty was encountering. They were targeting customers who didn't have powerful enough computers and offering a way to make their computer effectively faster while browsing the web without needing to upgrade their computer. The problem is the solution costs $35/mo. That's $420 a year. Anyone who can afford an extra $420 a year to improve their computer speed, probably is just going to buy…

You can buy a used M1 Air for $700. Maybe $650. It'd be significantly faster than Mighty's solution because M1's ST is faster than Epyc's ST.

Re: I decided to stop working on Mighty

#318
post #91

Earlier quoted context omitted.

Wait until adblockers stop working, and see many people start seeing YouTube ads again. Will they agree to stay on Chrome?

My only use for chromium is youtube. I only watch a handful of channels but things are getting ridiculous. Sometimes I get ads every minute. Every minute! Just the other day I got served 5 ads in a row after a simple fast forward. I gave up TV more than 20 years ago and this crap is way worse. What can I do without letting them in my actual browser? These people are crazy.

uBlock Origin and SponsorBlock is what I use.

Re: I decided to stop working on Mighty

#319
post #207

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didn't need funding skill, didnt need to look at apple roadmap, suhail's prior success as a founder was good enough for most pple

Certainly has the skill to layoff by the dozen, so given the current investment climate, that might come in handy too ;) https://news.ycombinator.com/item?id=10869419 In seriousness, going by what Suhail's been documenting through their tweets, they seem to fit the relentlessly resourceful bracket to a tee, which (according to pg, at least) means they have an above average chance at succeeding doing venture-scale sta…

what things did he do that make him relentlessly resourceful you think?

Re: I decided to stop working on Mighty

#320
post #297
post #283

Earlier quoted context omitted.

>It's amazing he was able to get this funded at a time it was fairly obvious from their product roadmap and language that Apple was going to release ARM Macs It's easy to forget, but a lot of people were rubbishing the idea of ARM Macs as a viable replacement for Intel until it actually happened.

I did see that opinion expressed, but it was just silly given Ax performance in iPad/iPhone pre-M1. In no world does the flagship laptop use a more expensive, less efficient, and slower chip than the mid-range iPhone for more than a couple of product generations.

I don't think it was that silly to expect a transition from a stable, mature architecture, sold (albeit too expensive) by an established chip maker, to a new (to desktop) architecture designed in-house by a company known for its phones, especially when you consider that desktop workloads are very different from "here is an API for our walled garden" workloads.

Add to that the fact that a successful transition was entirely dependant on how well rosetta works (it turns out it works well, but that wasn't a given at all), evidenced by how people got burned in the powerpc-x86 transition

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