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Epic Games acquires Bandcamp

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Re: Epic Games acquires Bandcamp

#311
post #223

Earlier quoted context omitted.

You make a good point, but I wonder what the real world business equivalent of this is? Is it the destiny of every successful café to become acquired by Starbucks one day? (assuming there's not a better comparison I should be thinking of)

Successful restaurants, bars, etc do change owners from time to time as owners retire or simply want a change of pace. I imagine the difference is the amount of money involved. It's possible for an individual to save up several hundred thousand to a million to buy an existing, profitable small business. Less so the hundreds of millions to billion+ a business like this might go for.

Around me in Sydney, there is a major “hospitality group” that’s spent the last 10+ years buying up bars and pubs.

There’s a few smaller operations doing it as well.

The big one, Merivale, seems to have practically unlimited money to throw at interesting or struggling venues. While I really don’t like the changes they eventually make to most places they buy, I have a grudging respect for the business acumen of Justin Hemmes the owner.

He seems to have an uncanny knack for having bought a good sized venue a year or two before, in every area that becomes cool and popular. Often they’ll barely change for a few years, while the demographics around them shift, then one day they’ve suddenly been renovated and there’s a queue of b-grade celebrities all dressed up and lined up around the block waiting to get in every weekend for a month or two.

I totally get that my demographic spends less over the bar than the crowd he’s so good at attracting, but he’s ruined two of my local ex-favourite pubs in the last few years, and over decades he’s turned some of my favourite music venues in things like trashy Mexican restaurant/bars.

But yeah, even as successful as he is in his field, I doubt it’ll get him into the three comma club.

Re: Epic Games acquires Bandcamp

#312

I don't know anything about Epic Games, but as a huge fan of Bandcamp, this feels like a bit of a drag. There's something about Bandcamp that seems exactly right. It's an open, fair and creative way to discover and publish music, that is really distinct from the rest of the music business. I'm struggling to see how that fits into a gigantic video game company. If it has to pull in so much money that it "moves the nee…

Every time a small successful tech company gets swallowed by a behemoth, I feel sad. Bandcamp was one of the good ones. If Panic ever gets bought, I'll straight up cry.

An ecosystem thrives by having a variety of organisms of different species and sizes interacting. The tech business ecosystem increasingly looks more like a giant pasture of uniform grass being grazed by half a dozen aging tumorous cows.

Re: Epic Games acquires Bandcamp

#313
post #50

This feels like a major blow, as someone who just semi recently (probably around pandemic start) started getting into purchasing flac music from indie artists, Bandcamp was a great source of music. I understand nothing will change in the short term, but long term I am very concerned. Especially as streaming becomes more dominant and companies are less willing to provide flac based music and physical discs (where I ca…

Qobuz offers both streamed music and flac purchases from their store.

Pretty sure it's just a front service for 7digital. All the big streaming services besides Spotify and Tidal are skeleton crew operations.

Re: Epic Games acquires Bandcamp

#314
post #53

Earlier quoted context omitted.

Tidal pays better than most other streaming services afaik. It’s sad to see Bandcamp go. Because in tech an acquisition means loss of that independence.

As a chronic music pirate- I love Bandcamp. I've purchased more music through Bandcamp than anywhere else. I'm not going to let myself be bummed by this news until Bandcamp actually changes for the worse. Once again everybody is letting themselves be upset by some hypothetical scenario where the new owners drive the service into the ground.

I don't even really need a hypothetical scenario. All that could happen does indeed suck, but I'm mainly irked about giving my money to Epic after 15 years of loving Bandcamp.

Re: Epic Games acquires Bandcamp

#315
post #132

This feels like a major blow, as someone who just semi recently (probably around pandemic start) started getting into purchasing flac music from indie artists, Bandcamp was a great source of music. I understand nothing will change in the short term, but long term I am very concerned. Especially as streaming becomes more dominant and companies are less willing to provide flac based music and physical discs (where I ca…

Are you willing to fund Bandcamp?

Given they've been profitable for years, yes.

Re: Epic Games acquires Bandcamp

#316
post #243

Earlier quoted context omitted.

Consider alternatives to Plex (Jellyfin being the main competitor). With Plex, you may own the media, but Plex, Inc. owns the authentication. You're not allowed to access the service running on your own hardware unless you can log in with a Plex account. Also: losing What was indeed a massive blow, but there are others still carrying that torch...

Unfortunately, nothing currently beats Plexamp in terms of quality music listening, shuffle, smart playlists, etc. You can still set up local login for Plex to avoid their auth on your own network or list of allowed IPs. It's not 100% what people want, but it's something.

Navidrome [0] has been a solid replacement for me. It has all the features I want aside from Keycloak/generic oidc integration, and the author is very responsive.

0: https://github.com/navidrome/navidrome

Re: Epic Games acquires Bandcamp

#317

Earlier quoted context omitted.

You think the guy who bought a racing team for funsies (and for charity!), the guy with an extensive forge setup in his palatial basement, needs more money? I know it's hip to be cynical and all, but seriously. Even if he were so motivated by money, could anyone even put together a payout that'd be better than "continue to watch the Steam Store print money, beholden to no one because Valve is a privately-held company…

Somehow Neil Young (the guy who bought a model train company for funsies) and a host of his ostensibly-principled contemporaries all decided recently that they needed more money by selling their catalogs, so I would hazard against assuming anyone is immune to the temptations of more money.

Well, why not? Neil Young is 76, Sting is 70, Bob Dylan is 80. At that point it's better to just sell the catalogue for an enormous amount of money to do things with.

Re: Epic Games acquires Bandcamp

#318

Earlier quoted context omitted.

I look forward to not being able to download my purchases :(

That already happens with Bandcamp. If the artist removes a song/album, you have no way of downloading it again even if you've purchased it. You only get a license to download the music while it's still available on the website. I've lost a few tracks/albums this way, thankfully I had local copies already.

I haven't had this happen with albums that I can verify are currently unavailable on bandcamp, but I have ran into an issue before where an Artist updated the album with more tracks and a "remaster" which means I couldn't get the originals anymore. Luckily I usually buy the CD and keep it in storage as a backup I can rip from.

Re: Epic Games acquires Bandcamp

#319

What's next for Epic? Streaming and video sharing?

This could even be a ecommerce/merch thing or something for creators. I think I remember reading that Bandcamp does like 9 figures in merch volume

Could be a boost with content for well, content/game creators using UE among other things.

Re: Epic Games acquires Bandcamp

#320
post #213

I can't help but think we never solve "how to pay musicians" until we first jettison the absurdities, specifically "paying for downloads." Start with the assumption; mp3s are free to create and copy, and there is no point in pretending that this isn't simply how it is, and should be considered a universally good thing. Even streaming a song a second time is stupid. Now that we've accepted this, how can we collectivel…

While not perfect, this is how I (and others) use Patreon. I'm not sure it exactly fits your ideal, but it's closer than anything else I've seen to how I'd like it to work.

Me too, but I use it in a way I know many music artists wouldn't be happy with.

I don't care about "personal rewards", but I do care that my contribution makes a tangible difference to what the artist might be able to do. Basically, if they're already doing great, I won't be gilding their lilies, no matter how much I love them.

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