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Valve's Proton Has Brought 6000 Windows Games to Linux So Far

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311–319 of 319 posts

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#311

Proton has been fantastic for me, it finally gave me what I needed to reclaim my Windows partition and go full-on Arch! In some cases, running the Windows version inside Proton has actually worked out better for me than the native port (Dead Cells, for example. The native port crashes the Steam overlay and lacks Steam Controller support, but running the Windows version in Proton is seamless) I highly encourage you gu…

I wasted a lot of time with DXVK when I tried to play Tomb Raider 4. WineHQ said you need DXVK when you want proper shadowing, but I could not get it to work. Finally, it turned out my laptop is probably too old for DXVK (i7-4600U). But Wine 5 can run the game without DXVK. I just needed to install it from outside the distro repo, since the distro only had wine 4

Well yeah, the VK in DXVK stands for Vulkan.

Also Tomb Raider 4 uses DirectX 7 which is not supported by DXVK so you'd need to combine it with dgVoodoo2 [0] to translate DX7 -dgVoodoo2-> DX11 -DXVK-> Vulkan, which did work quite well for me with Tomb Raider 4 and 5 while Wine's DirectX 7 implementation had rendering issues at the time.

[0] http://dege.freeweb.hu/

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#312
post #241

Earlier quoted context omitted.

Minecraft Creative. Lots of people play that without even sharing their works.

See, I think that's more akin to electronic Lego. It's a toy, not a game.

I mean, at this point you're just trying to mess around with definitions. Colloquially, sandbox games like Minecraft are considered video games.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#313

Earlier quoted context omitted.

The main company working on anti-cheat software was bough by Epic, and they dropped their Linux efforts as a result.

Do you have a source for this claim?

https://www.reddit.com/r/KotakuInAction/comments/blbebq/ethi...

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#314

I’m confused. Is steam selling linux games with proton as Linux games? Or do you have to buy the windows version and run it with proton. I got black Mesa on Linux from steam (works great), but is that a proton game? Last time I browsed Linux games on steam most seemed like they were indie with very few aaa titles.. I do feel Linux has arrived.

No, games marked as Linux on the Steam store do not use Proton (by default) but are native (either ported or in some cases wrapped with Wine/whatever by the developer).

Black Mesa uses the Source engine for which Valve created their own ToGL wrapper but it's compile-time and much smaller than Wine.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#315
post #285

Earlier quoted context omitted.

I'm not talking about the DOS games at that point (it's a reference example for a pattern, as mentioned), but newer generations of games and the basic principle of operation. There are already some older ca. Win 98 era games that run better on Linux+Wine than on Windows past Vista due to compatibility problems, and I do think it'll eventually become a commercial reality to sell those kinds of games packaged into a a…

> Honestly, if you take this another round I have to assume you're being intentionally obtuse for trolling purposes. You said you would bet that someone would use wine to deliver an old windows game on linux that runs inside window's linux compatibility layer, doubled down, and say anymore who says that is nonsense must be trolling. Do you think that maybe instead of being likely to happen, it is likely to never happ…

> Do you think that maybe instead of being likely to happen, it is likely to never happen due to wine being open source?

That's what I meant with the last paragraph. Linux doesn't come with a licensing cost; maintaining a working "Windows backend" to wine is effort. Just bundling with Linux seems lower effort and cheaper. Cf. also just about all of the system containerization trend and what's driving it - and it's in part API surface between the delivery and the system.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#316
post #28

Amazing, you can buy a triple A title and have it just work out of the box. I'm so happy with Valve's support for linux. And of course the thousands of hours of work that have gone into Wine. It's becoming a more reliable experience to play old windows games using wine than trying to run them on windows 10.

It sure is amazing currently, but I fear in the long run nobody would even bother to make native Linux versions anymore. It's such an easy out for developers. Why bother when people will make it work on Proton somehow and you don't have to promise anything nor do Linux support.

While you're right, I'm kinda OK with Windows becoming/staying the main PC gaming "API" that more than one operating systems implement. It's just gaming; the important things are fun, challenge, immersion, escapism and great stories. Not how pretty it is under the hood.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#318

Earlier quoted context omitted.

What distro are you using for Linux? Civ 6 is literally the only reason I keep my Windows partition and I can't get civ 6 to work with Proton.

Civ 6 has a native port to Linux. Why do you need Windows?

I can't connect to local network games hosted by OSX in linux.

Re: Valve's Proton Has Brought 6000 Windows Games to Linux So Far

#319
post #153

Earlier quoted context omitted.

None of the recent AAA games work. By none I mean not 99.9%. Proton is not a relyable solution to play games on Linux, it workish on old games and even the one that work have really annoying issues that you woudn't have a on Windows. On top of that you add the bad stability / performance of graphic drivers on Linux vs Windows. Edit: Since I'm being downvoted show me recent games that work without issues / tweaking et…

I am not playing that many games and I avoid using Steam but for me any recent Unreal or Unity game works with DXVK . You are right that too many times you need to tweak stuff or install some missing 32bit library for a game but I think your 99% number is wrong.

Number is completely wrong. Most of them work. Just go through the release list and look at their protondb entry. Doom Eternal, Wolcen, Resident Evil 3 - the three newest games on Steam Computerbase looked at and they all work.
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