Earlier quoted context omitted.
For anyone interested in this sort of thing, there's also Unified Code Count (UCC) [1]. It has a lot of interesting design goals like being open and explicit about the counting rules, which is really useful if you want to predict things like cost and reliability. [1] https://csse.usc.edu/ucc_new/wordpress/
I actually lot ucc in the not so great categories. Counters like scc and Tokei are getting close to having the same accuracy as a compiler when it comes to code while being much faster. They are also support for more languages and are updated way more often. Very much second generation tools that learnt from the first.
Your use cases seem to prioritize language support, update frequency, and speed (what do you mean by the accuracy part?). For this, Scc and Tokei would of course be better than UCC.
The (admittedly niche) use cases I described require understanding the counting rules very well, and keeping those rules stable. For this, scc and Tokei are as useless as anything else, while UCC does exactly what's needed.