Ignoring the comparison with Twitter for a moment, this shows that Nintendo's mobile strategy has been woefully slow. They've been ignoring a huge market segment to try to shift hardware instead, and this toe in the water shows that a lot of people are interested in playing their games but not necessarily buying their consoles. I'd argue this means their business needs to change dramatically - away from their own har…
Part of that is because mobile gaming largely sucks, and Nintendo doesn't want to be associated with something that sucks. So their entry into mobile is much more cautious and calculated, intended to present the kind of experience Nintendo is known for rather than the usual sort of IAP money farm that is commonplace in mobile gaming. The approach of Sega, Capcom, and Konami was to pivot from traditional games into mo…
Pokémon GO: The Data Behind America’s Latest Obsession
311–320 of 342 posts
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#312Earlier quoted context omitted.
Curious why you don't think this is a security flaw. Surely a browser failing to pin certificates would be a bad thing, no?
There are legitimate reasons to extend the trusted root certificates (notably: corporate deployments). Admitted, I cannot come up with a reason that has anything to do with Pokemon, but - in general I think this should be possible. Plus: Who do you want to protect and from whom? The only person able to make Pokemon Go (locally, on their phone) accept another certificate is by having full access to the phone in the fi…
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#313Earlier quoted context omitted.
> And since you can't buy anything that you can't just get from a Pokestop either Based on what I've read and my own experience (including a month as a beta tester), this isn't quite accurate. There are a few items that can't be harvested, including incubators, lures, lucky eggs, and backpack upgrades. Those can only be purchased.
Bah, you know what, you're right. Still, 100 coins a day from defending 10 gyms (not hard to do if you are in an urban area) is enough to pick up any item in the store (minus the storage upgrades), at least. Lures are really nice considering they benefit everyone in the area, so if you are nearby a group of players lure trading can be a pretty good deal.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#314Earlier quoted context omitted.
Yes except almost nobody plays Ingress and this game hasn't been out a month and it's about to pass Twitter in popularity...
I'd love to see where you get your numbers from considering Niantic doesn't publish active player stats for Ingress.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#315Earlier quoted context omitted.
Yes except almost nobody plays Ingress and this game hasn't been out a month and it's about to pass Twitter in popularity...
I'd love to see where you get your numbers from considering Niantic doesn't publish active player stats for Ingress.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#316Earlier quoted context omitted.
And all I could think was "just another way for companies to get real-time imagery of whatever they want, whenever they want it". Is pervasive tracking just unnoticeable now?
This is a great insight, but a shame you wrapped it in to so much cynicism.
"When's the last time you saw some new technology or program and were honestly excited, instead of worried about the privacy implications?"
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#317Earlier quoted context omitted.
I used to live by the same principles, viewing in-app-purchases as something that's always bad. I have now, though, decided that I will decide what value a game has to me and will probably spend that amount on in-app-purchases. If the game has purchases that I think are worth it though. In Pokemon Go i haven't found them worth it yet, but that may come later. Also, I think a game shouldn't impose too many boundaries…
> In Pokemon Go i haven't found them worth it yet, but that may come later. It's not a requirement but I highly recommend to people to buy some "Lucky Eggs (2X XP for 30 minutes) and extra "Incense" (attract more Pokemon for 30 minutes) and use them together in the early game. The reason why is that you get 2X the experience for discovering a new Pokemon which you will do a lot of early on. By doubling that further y…
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#318Ignoring the comparison with Twitter for a moment, this shows that Nintendo's mobile strategy has been woefully slow. They've been ignoring a huge market segment to try to shift hardware instead, and this toe in the water shows that a lot of people are interested in playing their games but not necessarily buying their consoles. I'd argue this means their business needs to change dramatically - away from their own har…
The WiiU is a flop, but the Wii sold massively.
On the mobile side, they probably want to try to avoid cannibalizing their portable hardware sales. They own that space and have sold 60+ million 3ds, and 150+ million DS family units.
From the genesis Sega went through the 32x (665k), sega cd (2.25 million), bailed on the neptune, saturn (9m), and the dreamcast (9m).
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#319Earlier quoted context omitted.
> In Pokemon Go i haven't found them worth it yet, but that may come later. It's not a requirement but I highly recommend to people to buy some "Lucky Eggs (2X XP for 30 minutes) and extra "Incense" (attract more Pokemon for 30 minutes) and use them together in the early game. The reason why is that you get 2X the experience for discovering a new Pokemon which you will do a lot of early on. By doubling that further y…
Why bother playing the game at all if you're paying to skip it?
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#320Earlier quoted context omitted.
Yet Nintendo market cap gained 7 billion on Pokemon Go alone. I wonder if these investors really have no idea that the tech behind the game is Niantic and that Pokemon isn't even completely owned by Nintendo, or that there's something I'm missing here.
Nintendo has never been about the tech. Not the NES, not when Sega released the Genesis while they pushed SMB3 for their "wimpy" 8-bit system, not when they crushed both Sony ans MS with the underpowered original Wii and not now. Sony will live or die based on their ability to make great tech. Nintendo is different.