Live data from Hacker News

Turtle WoW classic server announces shutdown after Blizzard wins injunction

pcgamer.com

301–303 of 303 posts

Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction

#301

Earlier quoted context omitted.

There are multiple private server implementations. Blizzard does not hunt them. They are on github, you can run it in your basement and play with bots and some friends. I don't know if that presents a copyright violation, but as a matter of fact, Blizzard doesn't care enough to even submit a DMCA to GitHub. Funny fact that both Blizzard and GitHub nowadays owned by Microsoft, so in the end, Microsoft hosts private se…

Maybe I'm splitting hairs, but GP called it a copyright violation and my understanding is a "clean room" reverse engineering for interoperability was fair use and not a copyright violation. Yes this does threaten Blizzard's business model so I understand why they'll go after Turtle, but that doesn't mean we have to care or let them prosecute Turtle for Contempt of Business Model. Now, if Turtle used Blizzard's WoW tr…

> my understanding is a "clean room" reverse engineering for interoperability was fair use and not a copyright violation

To my understanding, reverse engineering algorithms and interfaces is not a copyright violation since those cannot be copyrighted (i.e. fair use is not relevant). However, a WoW server also distributes e.g. quest texts, which most certainly are copyrightable, since the collective of all quests is comparable to a fantasy novel.

In backend terms (which isn't really relevant in court but helps illustrate the division), every WoW server is said to have a "core" that contains the gameplay logic (netcode, movement, hit rolls, object interactions, etc.) and a "world database" (item names and stats, NPC names and stats, quests, etc.). The core might be considered a collection of clean room reverse engineered algorithms, which aren't copyrightable. However, the world database is full of copyrighted material, and a server distributing that data to clients will violate Blizzard's copyrights. You could avoid this by deleting all of Blizzard's stuff from the world database and writing your own content, but it's not relevant here since Turtle WoW didn't do that.

Nonetheless, vbezhenar's point stands because there are open source server implementations that host both the core and the database on Github, see e.g. https://github.com/cmangos/mangos-tbc and https://github.com/cmangos/tbc-db.

Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction

#302

Earlier quoted context omitted.

Valve aren't owned by private equity and other giant corporations so they make good decisions and do things fans like. A lot of their entire platform is built on mods they've bought and turned into proper 1st class games (cs, dota, Garys mod etc)

Their entire company owes its history to mods. HL's engine GoldDrc was originally a mod for Quake. Team Fortress Classic was based on a quake mod. Counterstrike was a HL mod they bought out. Portal was a student game they bought. Dota 2 was based on a WC3 map. Left 4 Dead was a mod made by Turtle Rock while working on CS:CZ (so, yet again a mod, although a mod based on their own engine this time and build in house).…

> Deadlock is original, but based on characters and lore from the game they made from the WC3 map.

Uh, absolutely not? It's a completely new universe.

Re: Turtle WoW classic server announces shutdown after Blizzard wins injunction

#303

Earlier quoted context omitted.

Competition? From top to bottom, they stole IP for the purpose of selling it. If there was zero content in common and with no overlap in quests, locations, etc, then a fair use argument might make some sense. Instead, they chose to set up shop next to Barnes and Noble and offer to sell photocopied books that they go next door and steal, then call it competition.

Stolen? Why would a huge company not back up their IP?

I’m not sure if you are asking a serious question or making an attempt at sarcasm, but things can be “stolen” without the party being physically deprived of a thing. If someone “steals” your identity, you haven’t lost it, and yet they can cause significant damage to you. This is the same “stealing” we are talking about.
Post reply on HN