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Liquid Glass Is Cracked, and Usability Suffers in iOS 26

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Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#301

Earlier quoted context omitted.

It was, but Apple is no longer signing the old releases. ( https://ipsw.me/iPhone14,4 ). I downgraded about 10 minutes after trying iOS 26. Sorry to all who missed the window.

I'm still on 17.7.2, hoping for a jailbreak one day...

You can still upgrade to 18 using delayed OTA (which extends the deadline by up to 90 days): https://dhinakg.github.io/delayed-otas.html

It’s only when you’re already on iOS 26 that you can’t downgrade anymore.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#302
Meh. People are gonna complain about it for a while and then forget all about it. And then 5 or 10 years from now you’ll see some movie or tv show with the older design and you’ll be able to instantly date the show.

It’s actually rather funny because this cycle happens every time something does a major interface change. The comments are basically identical too.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#303

I haven't upgraded to iOS 26 because of Liquid Glass, mostly because I've read that it causes performance degradation on older devices (I use an iPhone 13 Mini because I have zero interest in using a larger phone). So, it looks like I'll be using iOS 18 for the foreseeable future.

I made the mistake of upgrading (13 Mini) and it is very clear that the new UI was not tested at all on smaller screens. The rounded buttons take up so much extra margin that actual usable space is greatly diminished.

The mini’s logical resolution is actually the same as the Pro Max with Display Zoom, hence the latter will have the same issue.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#304
post #29

I've read so much criticism and listened to so many Apple podcast that I expected the worst. Then updated on day one and...it's fine? I know that people just hate any change but this was massively blown out of proportion.

On my iphone 13 pro max when I pull down the notification drawers, the list stutters heavily, every single time. I am assuming this is because the phone is trying to animate things while keeping the notifications semi-transparent. Why do I need to see what is behind the notifications? Transparency on such commonly used functions are not just unnecessary, they add negative value. Add to that the stutters that did not exist before and you have the making of a frustrating experience.

Why would anybody want this?

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#305

As I read through the complaints, I'll note that two of my (younger) colleagues love it (mostly). I haven't updated yet, but when I made some observations about what I was seeing, it was defended as "making all the products the same". It made me wonder if the whining is less about the particulars of liquid glass (I mean, remember the aquagel days of early mac os x), and more of lamenting the unification of design. I…

It’s not actually unified though, it’s quite different between the various OSs. The argument is really bunk.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#307

Earlier quoted context omitted.

I suppose an upvote should be sufficient, but I am so unhappy with the new UI I am actually holding off switching to a new M4 MBP and sticking to my old M1 still on Sequoia 15.7.1. I also try to give these things time and I am usually ok with the changes eventually, but the new UI elements are so incredibly distracting it's actually affecting my ability to focus on what I'm actually doing.

I know it's shit. But for all of you, regardless of whether it's Mac OS or iOS, go to accessibility options and enable high contrast. It removes transparency/liquid glass.

Legend, thank you.

Increase contrast + reduce transparency did it for me.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#309

Earlier quoted context omitted.

I know it's shit. But for all of you, regardless of whether it's Mac OS or iOS, go to accessibility options and enable high contrast. It removes transparency/liquid glass.

Thank you for this tip. iOS feels so much better now!

Also check Reduce Motion and the whole OS will feel more stable even if it’s only an illusion.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#310
OS 26 (Both i and Mac variants) are prime examples of designers trying desperately to justify their ongoing jobs by redesigning everything for the sake of a redesign.

This scicophantic obsession with constantly redesigning the look of everything because the old design has been in use for over a year (gasp) is really starting to grate on me. Just give me the ability to skin my apps, and let me skin them however I want.

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