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Apple acquires Pixelmator

pixelmator.com

301–310 of 597 posts

Re: Apple acquires Pixelmator

#301
Just curious but what makes a non-Photoshop photo-editor tool "good"? Aside from AI fill, it seems like the fundamentals of this space haven't changed much since CS6 for 90% of design usecases.

If you have a workflow that includes InDesign, there's a lot of benefit to using Photoshop which a competing tool would have to be truly pathbreaking to defeat. For someone who's learning, it's hard to beat the YouTube resources there are on Photoshop.

It seems that to truly beat Adobe, you'd need a suite at least as good as its own, one that is worth industry making the shift from decades-old workflows

Re: Apple acquires Pixelmator

#302
post #273

Earlier quoted context omitted.

Leaving aside pricing specifics, the main issue with subscriptions is for products that you just fire up once in a great while. So long as the pricing is reasonable, I have no particular issue with subscriptions for products I use on a routine basis--especially if they're products that more or less require ongoing updates to remain useful.

For me personally, Pixelmator is absolutely a product I just fire up once in a great while. I bought it anyway because when I need it, I need it. But there's no way I would let a program like that deflate my bank account like a pricked balloon.

I don't think you're disagreeing with me. I do subscribe to Photoshop mostly because Lightroom makes sense as a subscription. Otherwise I'd probably make do with GIMP or maybe something like Pixelmator. (I used Photoshop Elements for a long time.)

Re: Apple acquires Pixelmator

#303
post #273

Earlier quoted context omitted.

Though way less likely to turn it into a cursed subscription zombie.

Leaving aside pricing specifics, the main issue with subscriptions is for products that you just fire up once in a great while. So long as the pricing is reasonable, I have no particular issue with subscriptions for products I use on a routine basis--especially if they're products that more or less require ongoing updates to remain useful.

Interesting! Do you think a credits-based pricing would be more fair? Only pay for it when you use it? Maybe pay per click? Maybe like how cloud providers charge based on how long you have it open?

Re: Apple acquires Pixelmator

#304
post #278

Earlier quoted context omitted.

I miss Photoshop 5. That's why I was so happy to discover and use photopea.com now :)

Still running CS2 from an old ripped disc over here. Does 95% of what I need.

My hat's off to you sir! I wish I could do it, but at some point MacOS moved on and My CS5 would crap out on me. Glad I found a clone online

Re: Apple acquires Pixelmator

#305

Earlier quoted context omitted.

Yeah, Apple Weather is not even accurate 95% of the time in north eastern Toronto 1 hour ahead… And sometimes it’s bizarrely off, like saying the UV index is 1 on a cloudless June afternoon. There’s no sanity checking to speak off.

> And sometimes it’s bizarrely off, like saying the UV index is 1 on a cloudless June afternoon. There’s no sanity checking to speak off. That sounds like weather data that hasn't updated for hours because you have a bad connection or something. It does drive me nuts that all weather apps I've ever used always show you the previously loaded data, even if it's 5 days stale. I absolutely despise this "optimistic" UX mo…

It happens after multiple refreshes, and it’s just a specific example I chose out of many cases… though it may be possible that the backend server just ignores all that and sends me old data anyways…

Re: Apple acquires Pixelmator

#306

The greatest news for customers is that Adobe aren't the ones buying it RIP Macromedia Fireworks

Man do I ever miss Fireworks. And Dark Sky for that matter. Fireworks really was it though.

Graphite looks like a promising alternative to Fireworks for combining vector and raster graphics. I'm looking forward to the desktop version.

Re: Apple acquires Pixelmator

#307
Love the product, as a casual user of light photo editing it’s allowed me to get rid of Adobe.

I hope they integrate this as a free first class citizen into iOS and MacOS

Re: Apple acquires Pixelmator

#308
post #117

Call me jaded but > Stay tuned for exciting updates to come. the vast majority of the time the exciting updates end up being: 1. The product you know and love will continue with no difference! We just have free funding! Isn't that great! 2. We have stopped sales of the product, but don't worry, if you already own it you can continue to use it. 3. On X date it will stop working. Please migrate over to [other thing] wh…

[flagged]

If tech moguls have shown us one thing, it is that money beyond one's wildest dreams is still not enough to be happy.

Re: Apple acquires Pixelmator

#309
post #296

Earlier quoted context omitted.

Idk, Apple is just as likely to kill it.

Much, much more likely. The only acquisition I can think of that Apple has allowed to continue to exist is Shazam.

Emagic's Logic is the pro software example. But they've killed others, like Chalice and RAYZ (purchased from Silicon Grail) were killed before Apple released Motion, and Nothing Real was purchased for Shake which was killed 6 years later.

Re: Apple acquires Pixelmator

#310

Is there any way this can go bad? When Apple acquired DarkSky, they absolutely destroyed a service that I loved and relied on. Four years on, Apple Weather is less reliable than DarkSky, and not even close to feature complete. But DarkSky was a cross-platform service, whereas Pixelmator is software that's already Apple-only. I'm wondering how much I should be worried, and if I should already be abandoning ship.

On the other hand, Testflight has a pretty good acquisition story. It got "merged into main" and is now a first class citizen of the iOS development ecosystem. Workflow being acquired and turning into Shortcuts is a pretty successful outcome IMHO. Beats still continues to make slightly cheaper headphones. FoundationDB is still there. Apart from Dark Sky, what other products with users has Apple acquired and shut down…

FingerWorks! I had their iGesture Pad.

Although maybe they were on their last legs before the acquisition, and it led to multitouch being everywhere, so great outcome anyway.

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