For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.
More than 75% of Steam games tested are playable or verified on the Steam Deck
301–310 of 419 posts
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#302Earlier quoted context omitted.
The long tail of Steam (PC) games aren't really made for small screens and controllers. For a game to be "verified", it needs to fully support controllers, have readable text on a 8" 1280x800 screen and run well on Deck's hardware using Proton. As more older Steam games went through the process, less % of games actually fulfill those conditions (main reason I'm personally seeing is either "small text" or a launcher t…
I believe too they don't even waste time verifying indie games that have too few sales. My game was written for the Steam Deck but I don't hope to ever get my title "verified". I inly sold maybe 200 copies, ha ha.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#303Earlier quoted context omitted.
Doesn't work at the drive-in, though thankfully ours only shows one preview before the feature. But the drive-in is an edge case.
> the drive-in Tell me you live in the US :D
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#304Earlier quoted context omitted.
The company that’s really behind Proton [1] sells „CrossOver“ as a commercial product to run Windows applications on MacOS, Linux and ChromeOS with enhanced compatibility compared to free Wine. IIRC they started out to selling „CrossOver Office“ running MS Office seamlessly on a Linux desktop. If you want to support their effort you could buy a license for under $100 and run many Windows titles and games w/o emulatio…
I bought a license two years ago and the experience was not good. I admire their work quite a bit, but that little tiny extra bit of glue really makes a all the difference.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#305Earlier quoted context omitted.
Maybe you didn't know what you were doing? There are some tutorials to follow online which makes it easy. For non-SD users reading this: you can get D4 running in about the time it takes to download Battle.net and the game itself. You basically install Battle.net on the deck, and then create a launcher from within Steam. That's it.
I’m pretty sure you have to install the launcher through wine and then install it. Then you have to configure the right capability layer through the steam launcher IIRC
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#306Earlier quoted context omitted.
> the drive-in Tell me you live in the US :D
Even in the US drive-ins are a relic of another time and most of them have closed. They were most popular from the 1950s to the 1970s.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#307As someone who doesn't use Steam and Steam Deck, what's the difference between "playable" and "verified"? I.e. what kind of bugs or unsupported features am I likely to encounter when I play one vs the other?
Playable usually means some text is too small or you need to enable the SteamOS virtual keyboard for some bits.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#308Has someone sold ther Steam Deck for a ROG Ally? Why? Has it the same compatibility?
For single player games and people who don't expect their portable gaming device to be 4k/240FPS SD is better in every way.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#309Earlier quoted context omitted.
Every time I compare the values of video games to movies, even the small indie ones come out on top. Cinema is so expensive nowadays.
That's why actors are celebrities spending millions on drugs while game developers constantly question whether they should get a real job
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#310Valve had a sequence of strange failed experiments -- the Steam Controller, Steam Machines/SteamOS, Steam Link. But somehow these all came together to make the Steam Deck which is an astounding success. I don't know if Valve are geniuses or just incredibly lucky.
But were they failed experiments if they led to this? Apple did the same thing with random features like LIDAR scanners in phones that you have no reason to use. Everyone questioned their thinking. Turned out they were doing that in order to make the best VR headset ever made.