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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#301
This headset is without a doubt an order of magnitude above things like the Meta Quest Pro, but even with that increase in power, UI, hardware, etc - I'm not sure they have really figured out the "why" for it quite yet.

The biggest tell is the fact that the battery pack is going to give you only two hours of use. Part of the appeal of a headset being AR instead of VR is that I can use it while out and about to add context and value to what I am seeing. The battery is a major limitation that will keep its use squarely at home or in the office, where it essentially is just another monitor (or set of monitors).

Re: Apple Vision Pro: Apple’s first spatial computer

#303
post #56

Incredible. The biggest downside is that it looks like you can only use a single display from your Mac. If I could run 3+ screens from my mac, this would become a no-brainer.

I am expecting a lot of apps to be able to cast a window directly to visionOS devices by the time this thing actually launches or possibly a way to split out spaces into their own screens by the time this launches.

Re: Apple Vision Pro: Apple’s first spatial computer

#304
I'm usually a fan of shiny new things, but this might be the first time I'll make an intentional effort to not buy something. I expect it's going to be fantastic, and using it for my development workstation would be amazing. However, I feel like this will be a net negative for humankind.

My kids will plead with me to get them one, and it will be easy to say no because it's so expensive. But with each successive generation it will get better and cheaper until I can no longer use cost as an excuse. My kids will explain to me that they have no way to interact with their friends because they all use it. I'm already dreading it.

Re: Apple Vision Pro: Apple’s first spatial computer

#307
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos?

A male sitting alone in a dimmed room watching photos with a smug on his face. I think they were hinting at something else than “vacation photos”.

Re: Apple Vision Pro: Apple’s first spatial computer

#308
They shouldn't have revealed the price today, it would have afforded them more time to build hype around features and in-person demos (and to give themselves a chance to reduce the price before release).

Now it's going to kill interest in the device before it's even out.

Re: Apple Vision Pro: Apple’s first spatial computer

#309
post #205

>capable of running for two hours on a single charge. hahahahahahahahahaha This is absurdly awful. Nobody, absolutely nobody, is going to use this if it can't even survive two hours on a single charge.

Saved comment, like the Slashdot user mocking the iPod: "No wireless. Less space than a nomad. Lame."
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