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It seems that the good times for online Minecraft play are over

bae.st

301–310 of 474 posts

Re: It seems that the good times for online Minecraft play are over

#302

I strongly disagree with Microsoft's stance. But I also think the issue is way overblown. You can simply mod servers so that they don't have this chat reporting. If everyone in the Minecraft community is so opposed, just create and exclusively join modded servers. Does not matter if they get labeled "Not Secure" if 90% of well-known popular servers have it, and there are tools and tutorials everywhere which make it s…

> You can simply mod servers so that they don't have this chat reporting. If everyone in the Minecraft community is so opposed, just create and exclusively join modded servers.

This only applies to people who own the JAVA version. People who only own Bedrock/Windows 10 version do not have this option.

Re: It seems that the good times for online Minecraft play are over

#303
post #94

It's apparently a minority voice opinion here on HN, but I for one appreciate what Microsoft is trying to do. As a parent of a 6 and 9 year old who have really gotten into Minecraft during COVID, I appreciate them basically deciding "We want Minecraft to be a game for kids and an online community that is nice." I get why people are frustrated, but I also like the idea of a global decision that forces servers open to…

> I also like the idea of a global decision that forces servers open to "the public" to have an enforced global standard of behavior.

A decision made by a bunch of suits; a standard of behavior informed by corporate office spaces, ultimately vetted by the private moral prescriptions of a few HR officers and shareholders.

The children need to know that a negative outlook has no place in the world. Have a positive attitude, play by the rules, and you can have a lot of fun. Start trouble and we'll excise you like the cancer you are.

Re: It seems that the good times for online Minecraft play are over

#304

Earlier quoted context omitted.

Wow, this is the most entitled attitude I've seen in a long time. You let your kids play online, where they can communicate with basically anyone. So the solution is to grant a central authority total power to ban anyone who doesn't comply with the standards you want for your children. This is the online equivalent of a homophobe complaining that two men holding hands in the park will turn their children gay.

I understand your point, but I would be upset if I took my family to Chuck E Cheese's and there was a table full of adults loudly talking about their raunchy escapades from the night before. I think it is a fair assumption that a child's game will have clean chat.

1. A cool game comes out. 2. I love to play the game with my adult friends. 3. as the game gets more mainstream attention, more and more kids join in. 4. I have to moderate myself because some stupid parent determined that it's now a "kids" game and everyone should cater to their crotchrats.

Why does this keep happening to all games i like?

I know minecraft might be an extreme example because it has simple graphics and no violence but it happens even on VR Military Shooters.

No. just be a decent parent and don't assume that the internet is a free daycare.

Sorry, i just hate this "its a game tho it's obviously meant for kids" attitude

Re: It seems that the good times for online Minecraft play are over

#305

Earlier quoted context omitted.

-> Basically I was considered guilty unless I could proof my innocence imho this is not comparable. You are considered unknown (account-wise) until you can prove that you are known. That's how a login system works. Now why Microsoft didn't see your account, didn't accept your "proof" and left you in the rain, that's another story. A bad one. Big tech should care about the small man, they are their income after all. G…

Same for an account I bought via PayPal. I even did still have the PayPal transaction id since PayPal was connected to another email. But the email the account was linked to was lost. Reply: "sorry we lost payment data for this time period. Fuck off" Since that day my server allows cracked logins. Didn't migrate my main account to Microsoft either. I bought the game from Mojang, not Microsoft. Since from my pov, the…

IMO, if you bought the game it's morally OK to pirate it. I bought Bioshock 1 on steam and it required Games for Windows Live to play, so I just pirated it and played that instead.

Re: It seems that the good times for online Minecraft play are over

#306

Earlier quoted context omitted.

I understand your point, but I would be upset if I took my family to Chuck E Cheese's and there was a table full of adults loudly talking about their raunchy escapades from the night before. I think it is a fair assumption that a child's game will have clean chat.

I think with Minecraft it's closer to the difference between a Chuck E Cheese and a barcade. Both are arcades, but one is specifically for kids and families while the other is an explicitly adult space.

Except the child audience didn't appear until 5 years into minecraft's life, so it'd be like your local barcade deciding they're pivoting to targeting kids now so please get out

Re: It seems that the good times for online Minecraft play are over

#307
post #258

Earlier quoted context omitted.

IMO the best way would have been to enforce it for realms, maybe have a way for privately run servers to opt-in, and let parents toggle some switch that only lets their kids play on moderated servers. but microsoft was completely unwilling to make any sort of compromise in that direction. Adults tend to generally prefer to play with other adults, and they might also use profanity on adult-only private servers. Unfort…

I'm going to use profanity wherever the fuck I want. Especially on a fucking videogame. You are not entitled to have the rest of the world stop saying fuck because you don't want your child to hear it. Moreover, Microsoft doesn't have the right to impose this restriction on the "license" I purchased from a different company a billion fucking years ago. Malleable licenses shouldn't exist. We need real consumer protect…

> I'm going to use profanity wherever the fuck I want.

Okay. Enjoy. Mojang's policies don't ban for that.

Re: It seems that the good times for online Minecraft play are over

#308

Earlier quoted context omitted.

opt-in "self flagging". Logic is a parent can report the date of birth of the child at time of purchase (maybe set up an email to receive a confirmation in case you want to disable the kid mode).

Ah, but then you have adults "self flagging" as children to be awful.

But then you have their new moderation for that group...

Re: It seems that the good times for online Minecraft play are over

#309
post #155

I think this is probably an autistic take on this, but I think we care way to much about exposing kids to mean words and mean people. Again, perhaps an autistic take, but being bullied (badly) as a kid was easily the best thing that ever happened to me in terms of mental resilience. Imagine we got into an argument and I got angry and called you a "smelly poo poo", you'd probably just laugh because despite what I'm sa…

The problem with this take is that it deals with imaginary situation of someone being banned from Minecraft for life due to saying "smelly poo poo". Which is not what is going on at all.

I mean, people in this situation are overly trustworthy toward what is said bae.st by that commenter. Two screenshots somehow prove he was banned for using profanity. But I complain to you specifically, because you kind of took it on the next level.

> And further I'd argue that guys actually bond in part by playfighting and teasing each other.

Some do. And plenty of guys are verbally bullied by guys and they are not ok with it at all. Quite a lot, it is not bonding, it is just hostility and bullying.

Re: It seems that the good times for online Minecraft play are over

#310
Of all the bad things that happened with minecraft, chat moderation seems pretty far down the list. The endless complications with licenses, authentication systems etc were a massive frustration. To this day I still don't know whether to use a nintendo account, a microsoft account or a mojang account when signing into the game on Switch.

Who moderates the chat seems like a pretty minor issue in comparison. I think people (As in, majority minecraft players) care about decentralized game hosting and chat moderation to about the same extent that they care about email hosting: they don't.

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