Earlier quoted context omitted.
Back when I could use emacs for email, I was quite happy. Unfortunately, I have the advanced protection on in my Gmail account, so I haven't figured how to get that back, yet. App passwords aren't allowed on my account. I have considered moving email accounts, but also don't have enough motivation for all that entails.
I think you can get most of the benefits of the enhanced protection but setting specific features yourself instead of the one "do everything" flag. I have 2FA required on regular logins for example, which can be a Yubikey or authenticator app token. At the same time, I have app passwords, used by my emacs-based email setup. Mu4e gives me instant search-based access to my saved email, and pretty good security elsewher…
Test your product on a crappy laptop
301–310 of 321 posts
Re: Test your product on a crappy laptop
#302Earlier quoted context omitted.
I think you can get most of the benefits of the enhanced protection but setting specific features yourself instead of the one "do everything" flag. I have 2FA required on regular logins for example, which can be a Yubikey or authenticator app token. At the same time, I have app passwords, used by my emacs-based email setup. Mu4e gives me instant search-based access to my saved email, and pretty good security elsewher…
It is tempting. I like the stupid heavy locked down nature of no app passwords, for the time being.
Re: Test your product on a crappy laptop
#303Earlier quoted context omitted.
Then Roblox and Minecraft came along and showed everyone there was a large audience of kids on crap PCs and Chomebooks who will also play games and have parents who will spend for them.
There always were, there just wasn't the payment infrastructure to hoover up our parents' money in the 90s. I had to behave at computer shows and talk nicely to the adults about building computers before I was bought a video game (or make my parents drive me to a game store). Also they weren't full of micro-transactions. If there had been ways to buy games online + digital downloads, I would genuinely have feared for…
It’s not really comparable because there wasn’t the ubiquity or range of compute power there is now. Modern games tend to nestle at the top of it as the parent comment suggests. There is a whole market of people that want to play games that have bad hardware. And my point is that there was a sea change about a decade ago in that respect that the wider industry is only just catching up to.
Re: Test your product on a crappy laptop
#304Earlier quoted context omitted.
I don't think assembly has any relevance, and the thing with CS that's relevant is almost entirely with complexity theory. This sounds fancy, but it basically boils down to recognizing O(n^2) vs O(n) vs O(n log n), which in practice can be reduced to "use the right datastructure" and "use the right query".
Frankly, I think far more performance problems nowadays lie in things like insane SVG/CSS animations for every possible loading spinner than in developers not knowing their O notations.
Re: Test your product on a crappy laptop
#305Earlier quoted context omitted.
What you talking about? App delivery trough browser is what enabled the low cost zero friction startup world you see today, and we're all better for it.
I don't want "low cost zero friction startup world", I want completed products that actually work, ffs.
you say you do, but you don't.
Re: Test your product on a crappy laptop
#306Earlier quoted context omitted.
I don't want "low cost zero friction startup world", I want completed products that actually work, ffs.
we've been there, 1 in 20 household could afford to tech up, and even less could spare for anything but the most essential software. acquiring a cad or photoshop license was a significant percentage of yearly earning, and renting platforms was unheard of. you say you do, but you don't.
Re: Test your product on a crappy laptop
#307Re: Test your product on a crappy laptop
#308There is a hidden feature in Chrome Devtools to apply a CPU slowdown... Simply head to Devtools > Performance tab > Gear icon > CPU > 6x slowdown. That isn't a perfect representation of an old laptop (doesn't throttle GPU operations or trigger low memory behaviours), but it's a good start. As a bonus, it makes your fans spin up wildly whenever loading a page!
Re: Test your product on a crappy laptop
#309I believe that most of the "web developers" have absolutely no idea of how to build a website using bare html+css. Actually, I worked with "web developers" that are basically not touching code much, but using all sorts of tools and framework - without fully understand what they are doing. And that's also why website looks like each other more and more. And that's the silent majority of the industry.
There is no way to be a modern web developer without knowing everything you need for raw html/css unless you are talking about square space or basic Wordpress work. Things like react are purely extra knowledge needed over the top of the basic website building blocks.
Re: Test your product on a crappy laptop
#310Earlier quoted context omitted.
In my personal experience, even getting an average web dev to touch a slower Windows machine is mission impossible. The best you can hope is "ewww, this sucks so much and it's ugly, why would anyone do this" and then arrogant walk back to their 3000$+ MacBook to shovel more JS libraries into the website. I've literally not seen a single rockstart javascripter actually willingly try to test things on Windows, much les…
Come to Europe, most of those designers will be using Windows machines issued by IT to everyone on the building anyway. And the only Apple gear will be iPhones and iPads used by upper management. Yes, I am also aware there are plenty of cases that aren't like that specially for the fortunate ones living on tier 1 EU countries.
That's not my experience at all. I would not make such a generalizations for Europe which includes very different cultures / work environments.