Earlier quoted context omitted.
Unfortunately, that’s not what the immersed faq says… it says support for new “XR platforms” coming soon. Those platforms could very well be unreleased future oculus headsets…
They might be referring to the xr-3 headset. https://varjo.com/products/xr-3/
Oculess – Removes account requirements and telemetry from Oculus Quest devices
301–310 of 400 posts
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#302Earlier quoted context omitted.
Why pack up? I just leave them on the walls. The biggest pain point I've heard with respect to Lighthouse is you can't put blankets on yourself while maintaining tracking.
If the poster needs to travel or do some testing with users in different locations he will need to pack all that stuff up every time.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#303Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#304Facebook should have never been allowed to buy them. It is really annoying because there is basically no alternative to it if you want a stand alone VR headset.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#305Earlier quoted context omitted.
The vive may be outdated but it's still some of the best fun you can have on a PC. I will upgrade eventually now that I can afford it but except for high res applications the vive still holds it own. The tracking is excellent to this day.
Setting up all those stupid sensor boxes is a massive chore that takes away the immense joy of throwing it in a backpack and bringing it to the cottage for a round of Beat Sabre. Honestly, I hated setting up, packing up and re-setting up my Vive. As a VR dev, I had to do it so often that the benefits of the sensor-free, wire-free, and; of course, most importantly computer-free operation of the Quest - combined with i…
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#306Facebook should have never been allowed to buy them. It is really annoying because there is basically no alternative to it if you want a stand alone VR headset.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#307Earlier quoted context omitted.
I agree with Valve's position as an alternative...but the Index is priced 10k+ so targeted a completely different public, and Deckard is only rumored as far as I know. We have no idea if/when/how it will be released, or if they'll be able to reach a competitive price. I wish them to succeed, but wouldn't count on it until we have actual release info. It actually reminds me that Sony is rumored to release a Playstatio…
The index is ~1k, I don't know where you got the 10k figure from.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#308Earlier quoted context omitted.
Don't take away the satisfaction this dev received from accomplishing a big FUCK YOU to the Zuck by releasing this. I'm sure it'll be a cat&mouse type of situation where Oculus will release an update that renders this useless, then these devs will update their end, and on it goes.
Zuck laughs all the way to the bank, the primary objectives of expanding the platform footprint and getting the consumer to pay for it are already achieved
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#309Earlier quoted context omitted.
The vive may be outdated but it's still some of the best fun you can have on a PC. I will upgrade eventually now that I can afford it but except for high res applications the vive still holds it own. The tracking is excellent to this day.
No doubt its still tons of fun. My comment was just relating to buying one now
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#310Earlier quoted context omitted.
The index is ~1k, I don't know where you got the 10k figure from.
Maybe 1k for the index and 2k for a reasonably high-end desktop, so 3k or 10x the price of a quest. Obviously that's not really a fair comparison for various reasons, though.
I don’t know if Valve will be able to get down in price. For instance their Steam Deck which is in the 400+$ range for a handheld, when Nintendo went with lower specs but also lower price. Valve doesn’t seem that interested in that strategy.