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Microsoft Acquires Xamarin

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Re: Microsoft Acquires Xamarin

#302
post #29

Miguel finally gets his job at Microsoft: https://en.wikipedia.org/wiki/Miguel_de_Icaza#Early_software... Congrats!

>>> labeled him as "Traitor to the Free Software Community"

...

>>> egularly used Mac OS X instead of Linux for desktop computing

Haven't heard of him before, seems like he's choosing being pragmatic over being philosophically right. I like this :)

Re: Microsoft Acquires Xamarin

#303

Earlier quoted context omitted.

MS already have one; Visual Studio Code. The crazy has been coming a while.

Visual Studio Code is very different from Visual Studio and was made exclusively to capture the unwashed masses of web developers that have been lead to believe by false prophets that they shall exclusively use 30 year old editors running in terminal emulators, themselves mimicking 40 year old interfaces, to accomplish their work. (Some sarcasm intended)

The first web devs you're talking about are already using Atom and Sublime Text.

The other devs are still using a better terminal editor.

As a personal anecdote, I did give VSC a try when I had to write some TypeScript. Installed a couple of plugins for Neovim and I was both at home (which means, more productive) and still had the same functionality I used in VSC.

Re: Microsoft Acquires Xamarin

#305

Earlier quoted context omitted.

android youtube and maps were all acquisitions. i think it's confirmation bias you don't really think of all the many successful acquisitions only the bad ones stand out.

those were aquisitions by Google. Now a list of Microsoft:

Onenote

Re: Microsoft Acquires Xamarin

#306
post #57
post #43

Xamarin bought by Microsoft two days after Skype for Linux can't join calls by new clients. Oh yeah. The future is bright. Just not for the Linux desktop pieces of Mono.

Desktop Linux was, is, and will probably always be a niche thing. And if the open source community is so great, as some of its proponents argue, let them build their own Skype. The non desktop pieces of Mono should be getting lots of improvements, though.

If companies like MS were willing to allow this to happen they would. MS could publish their API and allow third party clients tomorrow. By the end of the year they would be numerous Linux clients for the Skype service. I just can't see this happening.

Re: Microsoft Acquires Xamarin

#307

I wonder when/if they will announce pricing changes. I would love to use Xamarin but the current licensing fees (2 developers across iOS/Mac/Android) of $6k/year are a total non-starter. If it gets rolled into MSDN or BizSpark I would pretty much jump on it immediately. The current alternative of writing C++ that runs across iOS/Mac/Android/Windows is a massive headache.

I think if Microsoft want to attract developers to building for Windows (including phones and tablets), then adding first class support in Xamarin and reducing the licensing fees would be a huge win.

I'd definitely start developing for Windows Phone if they made Xamarin free and cross platform like .net. We're missing on a not completely insignificant part of the market that currently isn't worth the development and maintenance cost. If we could develop it from Mac and Linux boxes using the same codebase for the logic, we would most likely make the jump.

Re: Microsoft Acquires Xamarin

#308

.NET now needs a solid compile-to-browser story - which is presumably coming with some future version of web assembly (initial version doesn't support GC or threads) I'm looking forward to the day where I can ditch C++ for portability - .NET really is an ideal replacement for most apps - you can write apps that don't stress the GC by using value types and can control memory layouts relatively well (unlike Java) and a…

silverlight ^_^

That's akin to saying suicide is a solution to any of life's problems.

Re: Microsoft Acquires Xamarin

#309
post #164
post #151

Do apps written in C# with Xamarin perform better than those written in React Native? What are the differences?

React Native applications will be faster to develop thanks to React being inherently fast to develop. I would expect a React Native app to perform the same or better than Xamarin, due to React Native's asynchronous bridge approach. I don't have data to back this up, though.

I have tried some React Native demos and they all performed slower than similar Xamarin demos.

Better than HTML5 is still not good enough.

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