I have a slightly off-topic question for Diego and other people experienced with distributed systems. Why are consensus algorithms always developed as systems, not as libraries? Zookeeper, etcd and LogCabin all operate as a cluster of processes which other nodes connect to over a client library. I can imagine that the distributed-state-machine-replication-mechanism of Raft or ZAB being implemented as a library where…
Part of the issue is that we want to have libraries with small simple interfaces, and a consensus library is probably going to be on the large side, as it has to interface with the disk, the network, and the state machine, plus membership changes, log compaction, who's the leader, configuration settings, debug logging, etc.
Another issue is that, as a library, it has to be in the language you're using. And if that language is C++ or similar, it has to be compatible/convenient with whatever threading approach you're using.
Then there's performance/memory. Some Raft implementations are designed to keep relatively small amounts of data in memory (like LogCabin or etcd), and others are meant to store large amounts on disk (like HydraBase). Some are optimized more for performance, others for safety.
I think we'll get libraries eventually. Keep in mind Raft is still very young. Paxos is around 26 years old, Raft is only .5 to 3 years old (depending on when you start counting). I like to think that Raft lowered the cost of developing a consensus system/library significantly, but it still takes time to develop mature implementations. Right now we have a lot of implementations in early stages; I wonder if some of these efforts will consolidate over time into really flexible libraries.