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Interesting. Do you have any more resources about how these bots are made? ²
I don't have any resources in particular but I've personally made them for years. In general you read memory and take action (via keyboard input) based upon what you read from memory. For example in a game where you fish, you would wait until a fish is on hook by watching the representative value in memory and pressing a key to catch a fish when that value indicates you have a fish on-hook. In Super Hexagon you would…
Thank you!