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Making a brain for my model plane

story.glass

31–40 of 73 posts

Re: Making a brain for my model plane

#32
post #27

I also played with servos and my Arduino a while ago. I had quite fun indeed. I agree that piloting AR plane is quite difficult. I always end up with a crash [1] and then I spend an hour in repairing it. Keeping it up in the air is doable, landing is just impossible for me ;) I don't quite understand how stabilisation would allow me a better fight. From what I read in another comment from yours, what you do is "work…

Try starting with a simulator, like Phoenix. You plug in your transmitter to your computer's USB and it's like a video game where you're in a field flying whatever model you choose (plane or multirotor). You can change the conditions (increase the wind, for example) and crash all you want without having to make repairs.

Once you feel comfortable in the simulator, start with a big foam flyer like an EasyStar or Bixler. It's easiest if you start with 3 channel (no ailerons) so there's less you have to worry about. Progressively move to smaller and faster planes (first in the simulator, then in the field).

Re: Making a brain for my model plane

#35

This is excellent in every way. Not only building a homemade UAV, but the presentation was spot on. I expected the page to run badly with all that big content but had no problems. The images and video add so much and not even a single click required!

Yes I loved the presentation. Got way more out of it than if it was just pictures and youtube embeds. Nice work!

Re: Making a brain for my model plane

#36
Very, very cool.

* How much payload can you put on the vehicle?

* Are you planning on adding some sort of forward scanner / camera to check for safety while flying autonomously? ("Eyes" to accompany the brain)

* How are you using the feedback from the IMU and gyroscope? Does it have a kalman filter? Or are you just looking at the instantaneous IMU data and just reacting to it.

* Where does the stability code reside? You mention a stable platform .. I am curious as to what it is.

Re: Making a brain for my model plane

#38
post #32
post #27

I also played with servos and my Arduino a while ago. I had quite fun indeed. I agree that piloting AR plane is quite difficult. I always end up with a crash [1] and then I spend an hour in repairing it. Keeping it up in the air is doable, landing is just impossible for me ;) I don't quite understand how stabilisation would allow me a better fight. From what I read in another comment from yours, what you do is "work…

Try starting with a simulator, like Phoenix. You plug in your transmitter to your computer's USB and it's like a video game where you're in a field flying whatever model you choose (plane or multirotor). You can change the conditions (increase the wind, for example) and crash all you want without having to make repairs. Once you feel comfortable in the simulator, start with a big foam flyer like an EasyStar or Bixler…

For reference, the plane in the article appears to be a Bixler.

Re: Making a brain for my model plane

#39

This is excellent in every way. Not only building a homemade UAV, but the presentation was spot on. I expected the page to run badly with all that big content but had no problems. The images and video add so much and not even a single click required!

(Jonny the author here) Thanks for the kind words! This is primarily a taster article to introduce the UAV project, I intend to write a more technical report and publish the designs/code in due time (and some more videos!). The presentation uses Story Glass, also a project of mine, which we hope to offer soon as a service. It is an experience, lying in a damp field shooting a video to think about how the text will fl…

Great job, I can definitely see myself using your service assuming it runs properly on several different platforms upon release.

Re: Making a brain for my model plane

#40
I'm dying to see some more details! What model plane, how does your stabilization algorithm work, how is everything placed on/in the plane, how do the ARM microcontroller and the original controller work together, etc!
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