Well, there is are several metric tons of examples out there.. Hard to resist coming up with my own ideas though since this is such an interesting topic. Maybe we don't have to have the most advanced open source 3d networking game engine out there as a protocol. Maybe we can start by building off of Named Data Networking (NDN) http://named-data.net/doc/NDN-TLV/current/ Would be nice to have everything including conte…
base: org/sim
dimension: real
procedures:
room:
- for:
range: [w, 1, walls]
block:
- makegeom: [cube, 1.0, 0.5, 1.0, 0.0, 0.0, 0.0]
house:
- for:
range: [b, 1, bedrooms]
block:
- room:
walls: 4
- for:
range: [b, 1, windows]
block:
- cutgeom: [quad, 0.25, 0.25, 0.25, b, 0, 0]