X to close
31–40 of 204 posts
Re: X to close
#32Re: X to close
#33Earlier quoted context omitted.
Good find. That's clearly an [X] in the upper-right corner.
Yeah, but still more recent than Atari's Gem.
Re: X to close
#34edit - Here's Arthur, the precursor to RiscOS in ~ 1986 - http://www.rougol.jellybaby.net/meetings/2012/PaulFellows/10... - It has nice x icons.
Re: X to close
#35In the Atari TOS screenshots, other icons such as arrows are black on white background. If the icons in upper left and right are also like that, then the upper left icon is actually four little triangles pointing inwards and not an X. The one on the right is four little triangles pointing outwards. (Or it could be an X)
Re: X to close
#36I wonder where the author got the idea that the [-] button at the top-left was a close icon. It was the "Control Box", a menu icon. AFAIK it's still there, just invisible -- hit alt+space to open it.
Disclaimer: I'm currently unable to test that.
Re: X to close
#37Re: X to close
#38Re: X to close
#39They mention X and O on the PS controller but usually in games O is for no and X is for yes. Completely opposite of the batsu/maru, incorrent/correct they were discussing.
not always. western games tend to be bound that way, but Japanese games, espescially RPGs , were not. example : final fantasy 7 control bindings. http://www.cavesofnarshe.com/ff7/buttons.php
Re: X to close
#40Earlier quoted context omitted.
Yeah, but still more recent than Atari's Gem.
The Atari Gem thing is not an X, it's actually supposed to be a gem. It's just confusing because of the low-res image. Take a look at http://toastytech.com/guis/gem11menu.png