Google Cardboard
31–40 of 138 posts
Re: Google Cardboard
#32Got the cardboard demo app to fire up on my Nexus 4 using a magnet. Waving it around the headphone port seems to trigger the 'switch'. Was curious about how it did motion tracking. Seems all the demos use the accelerometer for tracking. Was sort of hoping they worked out how to use the camera for motion tracking. Now all I need is lenses, an nfc chip, laser cutter, and proper weight to strength ratio cardboard!
See Project Tango.
Re: Google Cardboard
#33It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…
> In fact, many people have reported that spending time in VR, and taking a break whenever motion sickness creeps up, actually reduces motion sickness outside of VR. As in, people are saying "After playing in my Rift for a few weeks, I can suddenly read in the car for the first time!" Is this because the VR experience is causing your brain to recalibrate your vestibular system [1]? [1] http://en.wikipedia.org/wiki/Ve…
Re: Google Cardboard
#34Re: Google Cardboard
#35Edit: damn spell checker...
Re: Google Cardboard
#36Earlier quoted context omitted.
> In fact, many people have reported that spending time in VR, and taking a break whenever motion sickness creeps up, actually reduces motion sickness outside of VR. As in, people are saying "After playing in my Rift for a few weeks, I can suddenly read in the car for the first time!" Is this because the VR experience is causing your brain to recalibrate your vestibular system [1]? [1] http://en.wikipedia.org/wiki/Ve…
And if so, could we use VR to help people with vestibular disorders?
Re: Google Cardboard
#37Their appears a 3th image in the middle which you need to focus on and on both sides a non-depth "ghost" image.
Takes a bit of practice! (Not sure if this is damaging to your eye sight; try at your own risk)
Re: Google Cardboard
#38It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…
Re: Google Cardboard
#39Re: Google Cardboard
#40Usually I hate the pages that use pictures and scroll this way and out of curiosity I grabbed the scrollbar and started up and down and it was awesome. I had expected it to jump between a set of images or something, like the scroll wheel had but it was really fluid.