WARNING: Loud and obnoxious 8-bit music on autoplay when the page loads.
"8-bit music" is a non-sequitur.
2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
31–40 of 58 posts
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#32The most annoying thing about April Fool's Day is everything that should be real but isn't, and everything that is real but shouldn't.
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#33So I assume this is an April Fools? Not sure, and I hate expanding efforts on filtering April Fools. Tried the game, it's nice. Got 1 point on my first try, somehow managed 15 points on the second. I don't think a baby would get any points, so I'll go with April Fools.
If it is an April fool, then it is not entirely off the mark as satire. It isn't uncommon to see reviews of apps like Dragonbox and Slice Fractions where bloggers claim "my 5 year old can do algebra"[ ] or "my 3 year old can do fractions". [ ] My son could play Dragonbox when he was 3, so I am not knocking the game, but I am skeptical it will be of much use when he does algebra in school.
When shown to her using fractions of a drawn circle or simple multiplication of real objects, she seemed to understand the concept in the abstract.
However, once I introduced something like ayx/yx = a, it seemed to trip her up, even though the motions in Dragonbox made sense to her.
That said, I'm not sure I understood why x/x = 1 until much after 5 years old, so maybe there's something to be said about going through the motions of computation before truly understanding the general concept.
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#34So I assume this is an April Fools? Not sure, and I hate expanding efforts on filtering April Fools. Tried the game, it's nice. Got 1 point on my first try, somehow managed 15 points on the second. I don't think a baby would get any points, so I'll go with April Fools.
At 0:32 in the video of the child playing, the rockets line up before the target number is visible on the screen.
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#35Maybe it's an april fools, but the game is actually there, and it's playable. The solution is to memorize the 4-bit sequence of each of the 16 digits, type the left nibble with your left hand and the right nibble with the right on the number row. It takes a few minutes of practice
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#36My suggestion is to have the enemy z-index start at a high number and decrement per enemy (eg, z-index = 1000 - enemy_number). Trivial fix, and that way more pertinent enemies are on top with their numbers visible.
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#37Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#38WARNING: Loud and obnoxious 8-bit music on autoplay when the page loads.
Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#39Re: 2-Year-Olds Convert Binary To Hexadecimals In Game Experiment
#40WARNING: Loud and obnoxious 8-bit music on autoplay when the page loads.
"8-bit music" is a non-sequitur.
Is this better?
Or how about just "8-bit music".