Earlier quoted context omitted.
Neither PS3 nor PS4 (if that's what you meant) use OpenGL. I don't know why this myth is so prevalent.
I was talking specifically about the PS4. I don't know why I thought they'd use OpenGL, I just naively thought Xbox == DirectX and PS4 == OpenGL. Seemed easier for the devs to port their games on a well known and documented API. What do they use instead? A custom API?
[1] https://en.wikipedia.org/wiki/PlayStation_4_system_software