Are any of those examples really only convincing if they can vibrate the phone? Surely a scam that just involved that fake call screen while playing a fake ringtone would be more or less just as effective? I can't imagine it's a lot of people who wouldn't be fooled because they think "oh, it's fake, it's not vibrating" who would suddenly be fooled by this.
Malicious Use of the HTML5 Vibrate API
31–40 of 67 posts
Re: Malicious Use of the HTML5 Vibrate API
#32That's the limitation I noticed anyway when I had a quick go at an audio web app a year ago. I couldn't get sounds to play on load without first a tap from user - this was on iOS Safari anyway, I didn't test on other browsers.
Re: Malicious Use of the HTML5 Vibrate API
#33Re: Malicious Use of the HTML5 Vibrate API
#34I thought HTML audio couldn't be auto-played without first receiving a tap from the user? If true, the fake phone call trick wouldn't be possible. That's the limitation I noticed anyway when I had a quick go at an audio web app a year ago. I couldn't get sounds to play on load without first a tap from user - this was on iOS Safari anyway, I didn't test on other browsers.
But, that said, there's nothing to stop you adding an onClick() event to any part of your page which will then play the audio.
Re: Malicious Use of the HTML5 Vibrate API
#35I thought HTML audio couldn't be auto-played without first receiving a tap from the user? If true, the fake phone call trick wouldn't be possible. That's the limitation I noticed anyway when I had a quick go at an audio web app a year ago. I couldn't get sounds to play on load without first a tap from user - this was on iOS Safari anyway, I didn't test on other browsers.
It's a limitation that makes it quite annoying to build HTML5 audio apps, which is what my startup does. I have several hacks in my code to accomodate iOS's crippled HTML5 audio implementation.
Re: Malicious Use of the HTML5 Vibrate API
#36Can't wait for Adblock for IOS. [However we get less annoying ads because safari don't play flash. Advertisers are obviously moving to different kind of ads adapted to mobile. Anyway it's reasonable to dread for the time that they'll catch up with the desktop ones.]
Re: Malicious Use of the HTML5 Vibrate API
#37Windows Phone, once again safe from the dangers of the Internet standards and features!
The audio was a surprise, since it runs my HTML5 radio software just fine. I'm guessing the demo used OGG or some other audio format not supported by mobile IE.
Re: Malicious Use of the HTML5 Vibrate API
#38Windows Phone, once again safe from the dangers of the Internet standards and features!
Firefox was the last holdout, and they capitulated last year [1]; FF for XP and up and FF for Mac now support MP3. There are very few practical reasons not to use MP3.
[1]: http://stackoverflow.com/questions/4923136/why-doesnt-firefo...
Re: Malicious Use of the HTML5 Vibrate API
#39Re: Malicious Use of the HTML5 Vibrate API
#40Are there not restrictions at the OS or hardware level to prevent this?