but how to use it system wide ? so apps that don't support the use of proxies will be able to benefit from all this ?
edit: I'm using Mac
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but how to use it system wide ? so apps that don't support the use of proxies will be able to benefit from all this ?
edit: I'm using Mac
I imagine this would work well, not just on networks you own, but with cooperative neighbors as well. What if an entire floor of an apartment building used the same proxy? Would that work?
now i can use dispatch proxy on application bases like firefox or aria2c, simply by adding the proxy "localhost:8080" to the proxy section on these applications but how to use it system wide ? so apps that don't support the use of proxies will be able to benefit from all this ? edit: I'm using Mac
Many Mac programs will automatically pick it up.
I'd love to see a write up how well this does stuff that is sensitive to latency and changing network conditions, beyond simple web surfing.
Can anyone explain how this works? From previous experience I always thought that this was not possible without some cooperation on the other end because the problem is you want to split the data being sent to you to different ips. If the other end sends all the data to the same ip, you cannot redirect/load balance to other ips before the data actually gets to you. What am I missing?
From the world's point of view, you'll be connecting from the VPS's IP address, but between you and the VPS, you can do pretty much anything with the packets.
Granted, that's now how dispatch-proxy works.
I have used dual wan routers that do this: While speed can go up, and bandwidth certainly does, the latency variance makes many games unplayable, and really throws some video and audio streaming apps for a loop. I'd love to see a write up how well this does stuff that is sensitive to latency and changing network conditions, beyond simple web surfing.
For example, let's say I have 3 interfaces.
Interfaces (1) and (2) are low-latency and interface (3) is high latency.
I can start a proxy on localhost:1080 that redirects to interfaces (1), (2) and (3), and configure my download manager to use it.
I can then start another proxy on localhost:1081 that redirects to interfaces (1) and (2), and configure my game client to use it.