The new developer tools, especially that UI responsiveness report [1] are hot looking. Looking forward to giving that a spin.
[1] http://microsoft-news.com/wp-content/uploads/2013/06/UI-Resp...
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The new developer tools, especially that UI responsiveness report [1] are hot looking. Looking forward to giving that a spin.
[1] http://microsoft-news.com/wp-content/uploads/2013/06/UI-Resp...
Earlier quoted context omitted.
> Let's hope that the implementation is close to spec I got so excited for a moment and then you had to go and post this. Microsoft seems to have a desire to make things difficult for web developers.
Considering they way it went down [1], Microsoft felt (and may still feel) that the web is an enterprise market. In so, that it was selling developer tools to web shops because the code goes through Microsoft servers to Microsoft clients. IE, a vertical integration to simplify HR decisions. [2] That ideology carries through to the spec—enterprise products often contain janky features that mean little to developers, b…
Always 2 years at least late to the party, so that using the latest technologies across all browsers remains constantly (also considering adoption) 3-4 years in the future.
Love the improved dev tools and WebGL decision, but I also hate how long it's taken MS to reach this point. Would also love for IE 11 to be available on Windows 7.
Have they said it won't be on Windows 7? I would expect them to release it on Win7 to try and keep their market share. I hope they do as I am building a WebGL application for work :)
http://www.ubergizmo.com/2013/06/internet-explorer-11-ie11-m...
"We aren't sharing anything around which versions of Windows IE11 will be available on at this time."
Is it just me, or are that others that think "Didn't it support that yet?!" at every IE release? I don't use Windows so I never use IE anymore, but I'd think IE9 or 10 would support WebGL by now...
IE 9 was released only 11 days after WebGL was standardized.
> IE11 to support WebGL Always 2 years at least late to the party, so that using the latest technologies across all browsers remains constantly (also considering adoption) 3-4 years in the future.
Oh, and enable it in iOS Safari too - which I rather suspect they wnt any time soon unfortunately.
Earlier quoted context omitted.
IE 9 was released only 11 days after WebGL was standardized.
So? It didn't prevent other browsers for having a mostly working implementation that they could improve upon with time.