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Nintendo grabs money, control from fans promoting its games on Youtube

penny-arcade.com

31–40 of 55 posts

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#31
post #16

Earlier quoted context omitted.

> It's a stupid move by Nintendo. Definitely not nice, but stupid? I'm not sure about that. I have some doubts that Nintendo (being usually very good at not making their community angry IIRC) would do this without reason. Can we rule out that they actually noticed declining sales of some titles as Let's Play videos about them popped up? I can't imagine they wanted a PA article on this though.

>Can we rule out that they actually noticed declining sales of some titles as Let's Play videos about them popped up? Let's run with that reasoning for a minute. That means that they did a study and found not only that the Let's Plays were costing them sales, but also that the lost revenue was small enough that it would be more profitable to keep the videos up and intercept the ad revenue, than to have them taken dow…

You're assuming studies were done as opposed to just some exec hearing about it in a meeting and going "We need to get a handle on this thing"?

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#33
All these articles are assuming Nintendo will get the whole profits from the videos, but I'm not seeing that in any sources. Does any one have more info on that? As far as I understand it, Nintendo will only get a cut from the profits, YouTube another cut, and the rest will go to the creator of the video. Not that it makes the move much better, but I think it's important to note if people can still make money from Nintendo Let's Plays.

The other thing I would like to know if anyone has more info, is if this in fact, affects Let's Plays. Maybe they were only going after machinima, or videos that show trailers or cutscenes. Is there any source where I can read more of that? I think this could be the crux of the issue: if they aren't trying to get money from Let's Plays, the move isn't so bad. EDIT: NVM, read the original source and they are claiming LP videos... that's sad, really.

What I find weird about this whole thing is that neither Nintendo or YouTube have issued an explanation of how things are going to work, and why they think the move is a good one. With all the backslash that this has created in the last week, I would think those companies would like to offer their side of the argument.

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#34

Earlier quoted context omitted.

This is key, I think. YouTube probably came to Nintendo. Like, sales guys. "Hey, here's 8 figures you could be pocketing".

Why would youtube do that though? They get their cut whether it goes to nintendo or the channel owner, and in fact it makes a lot more sense for them to keep the money going to the channel to incentivise them to make more videos

They could have given it as one of the reasons to entice Nintendo into the partnership program.

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#35
post #25

I understand that some people view this as a bad thing, but if you want Nintendo to keep making games and consoles, some revenue would do them good.

I would much rather Nintendo monetise things they've made.

Someone posted this link here the other day. It's a good game. Nintendo could easily sell this on various platforms and app-stores.

(http://www.pokemon.jp/#/contents/enjoy/play_pass/2.html)

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#36
post #31

Earlier quoted context omitted.

>Can we rule out that they actually noticed declining sales of some titles as Let's Play videos about them popped up? Let's run with that reasoning for a minute. That means that they did a study and found not only that the Let's Plays were costing them sales, but also that the lost revenue was small enough that it would be more profitable to keep the videos up and intercept the ad revenue, than to have them taken dow…

You're assuming studies were done as opposed to just some exec hearing about it in a meeting and going "We need to get a handle on this thing"?

My point was that the rational version of what fhd2 suggested is very unlikely, leaving only irrational possibilities. If Nintendo is doing this on an executive's whim, then that's pretty stupid, which was my point.

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#37

Earlier quoted context omitted.

This is key, I think. YouTube probably came to Nintendo. Like, sales guys. "Hey, here's 8 figures you could be pocketing".

Why would youtube do that though? They get their cut whether it goes to nintendo or the channel owner, and in fact it makes a lot more sense for them to keep the money going to the channel to incentivise them to make more videos

youtube videos are not monetized unless you turn advertising on. So presumably with mojang permission youtube would have been able to turn on alot more adverts.

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#38
post #10

It's a stupid move by Nintendo. Some people view Let's Plays before buying a game. People aren't going to go to the trouble of recording Let's Plays without getting any kind of ad revenue from it. So people aren't going to bother recording Nintendo games anymore. And they can just delete all the Nintendo videos they already have up. So now Nintendo doesn't have anyone promoting their games (for free to Nintendo) and…

> Some people view Let's Plays before buying a game.

Maybe the reasoning is that this is not very beneficial to Nintendo, since most of their games are visually at most a "Meh".

Re: Nintendo grabs money, control from fans promoting its games on Youtube

#40
post #25

I understand that some people view this as a bad thing, but if you want Nintendo to keep making games and consoles, some revenue would do them good.

Ad revenue won't help them if they die as a videogame company. This is a long-term strategic mistake.

I don't even know that it's that long-term of a mistake. We can expect professional quality Let's Plays for Nintendo games to die off almost instantly (since it's no longer a profession if Nintendo takes all the revenue), and for the people who do them to switch to non-Nintendo games.

In other words, they aren't even going to make very much money off of this in the short term, and they're driving the free advertising to their competition.

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