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Three.js editor

mrdoob.github.com

31–40 of 76 posts

Re: Three.js editor

#31
post #21
post #16

I fear that three.js will be more or less obsolete with the rise of emscripten/asm.js which allows basically any 3D Engine there is to Run inside the browser. There is still some work todo in regards to quicker deployment but i wouldnt invest heavily in pure JS based engines right now as there will be tremendous leaps in this space (eg Unreal Engine3) in the coming months. That being said, this is an awesome Tool!

Well , where are these 3d engines ? do i have to code in C++ ?... you get my point...

You will see Unreal Engine, Unity and others in the browser quite soon. They all offer scripting language support for languages like Lua, JS, C# etc

Re: Three.js editor

#35
post #20
post #16

I fear that three.js will be more or less obsolete with the rise of emscripten/asm.js which allows basically any 3D Engine there is to Run inside the browser. There is still some work todo in regards to quicker deployment but i wouldnt invest heavily in pure JS based engines right now as there will be tremendous leaps in this space (eg Unreal Engine3) in the coming months. That being said, this is an awesome Tool!

I wouldn't invest in JS.

This, so much. I can't believe companies are pushing to port everything to one of the worst language in existence. Okay, I get the benefits of easy deployment, but what about performance, debugging, ecosystem, typechecking, compile-time optimizations, general engineering, etc.?

Surely we must know better in 2013.

Re: Three.js editor

#36
post #2

Wow this is really impressive—just out of curiosity, how did you show the standard Mac OS X color picker from the browser window? That particular bit seemed very cool for some reason :-)

Doesn't quite work on Firefox does it?

Re: Three.js editor

#37
post #35
post #20

Earlier quoted context omitted.

I wouldn't invest in JS.

This, so much. I can't believe companies are pushing to port everything to one of the worst language in existence. Okay, I get the benefits of easy deployment, but what about performance, debugging, ecosystem, typechecking, compile-time optimizations, general engineering, etc.? Surely we must know better in 2013.

I don't see what makes Javascript the worst language in existence? Some of its cruft is being removed (mainly the horrible var scope) with ES6/7. I think some future revision of JS that removes most the cruft (like ; insertion) will be awesome.

Re: Three.js editor

#38
post #35
post #20

Earlier quoted context omitted.

I wouldn't invest in JS.

This, so much. I can't believe companies are pushing to port everything to one of the worst language in existence. Okay, I get the benefits of easy deployment, but what about performance, debugging, ecosystem, typechecking, compile-time optimizations, general engineering, etc.? Surely we must know better in 2013.

"Everything that can be written in JS will ultimately be written in JS".

Re: Three.js editor

#39
post #35
post #20

Earlier quoted context omitted.

I wouldn't invest in JS.

This, so much. I can't believe companies are pushing to port everything to one of the worst language in existence. Okay, I get the benefits of easy deployment, but what about performance, debugging, ecosystem, typechecking, compile-time optimizations, general engineering, etc.? Surely we must know better in 2013.

So we should wait for browser vendors to agree on a new next generation language for the web and wait until everyone updates to a browser that supports it?

Like it or not these developments are turning JS into a bytecode for the web. Maybe one day there will be other language options but why not invest in making the best of what we do have?

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