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The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

juliefredrickson.tumblr.com

31–40 of 113 posts

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#32

Earlier quoted context omitted.

Could not agree with you more. Part of the reason I wrote this was so I could mentally reset myself to get back to work. Frankly I'm embarrassed I got caught in the trap and spent valuable emotional energy on it caring about it in the first place. - Julie

It might help to think of the Hollywood model. The pretty young men they put out front are the actors and you are the writer. It's been noted before many times that writers don't get much respect, but they are the geniuses who come up with the narrative, the dialog, and the ideas that make up a successful production. Writers usually don't show off well to investors or at parties. That's where the pretty faces come in…

Michael Lewis' book, The New New Thing, probably offers a good insight to this. Jim Clark is probably the character that all the choreographers of pretty faces seek to emulate.

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#33
post #23

Earlier quoted context omitted.

remain baffled why her extremely sensible business plan continues to go unfunded despite an aggressive half-year VC campaign while the most harebrained ideas in the world Maybe cuz it's an API for social games. No Silicon Valley VC will fund anything that has to do with games these days. Untried harebrained ideas at least don't have dismal track records yet.

Heh I'm stoked someone called us an API for social games. Usually people call us wildly less accurate things. YAY! We are technically a suite of tools (which you know depending on your executional ability is an API, or a set of SDKs, or us hand holding you through using them) for brand managers and marketers to build applications and games with their own data. Layer up content + actions and out pops your very own cus…

The text on playapi.com says "PLAYAPI IS A PLATFORM FOR CREATING SOCIAL GAMES AND APPLICATIONS." in a big font.

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#34
post #3

You can curse us all you want. I curse things at random all the time. But then get back to work. The challenge you've briefly engaged with isn't a problem; it's a market opportunity. While the "it" crowd is repeatedly failing to achieve any lasting success with their completely pointless photo-sharing applications running on their 4th successive new storage backend (was mysql, then mongo, then homebrew, now postgres;…

Could not agree with you more. Part of the reason I wrote this was so I could mentally reset myself to get back to work. Frankly I'm embarrassed I got caught in the trap and spent valuable emotional energy on it caring about it in the first place. - Julie

We make money. In the reality markets people pay us. And they pay us more for the product than it costs to create it.

I understand you were venting here, but in this paragraph it sounds like you still care deeply about how the It crowd perceives you.

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#35
post #23

Earlier quoted context omitted.

I'm a web producer and developer. I'm an early commenter from Slashdot, Ars Technica, and Gawker. I've been using online communities for 22 years, longer than some people around here have been alive. I've read quite a few threads on HN and respect this as a news source, and I haven't felt fit to contribute until now. I've been talking with Julie about her experiences as a like-minded professional and I also remain ba…

remain baffled why her extremely sensible business plan continues to go unfunded despite an aggressive half-year VC campaign while the most harebrained ideas in the world Maybe cuz it's an API for social games. No Silicon Valley VC will fund anything that has to do with games these days. Untried harebrained ideas at least don't have dismal track records yet.

I'm oversimplifying and muddying things by referring to funding, so let's bring this back to what it's supposed to be about: I believe, from what I know, that this is a company with strong fundamentals. (You can inquire more if you are interested, but I don't feel at liberty to provide specifics for a private firm) But you're right: "No Silicon Valley VC" will support an idea that fails to appeal to their biases. And I question where their biases lie. And I question the effect that their activities have on the stability of the industry.

It's true that I have other friends who have very well-funded companies and who I believe have businesses with strong fundamentals. (One of them: a social gaming company) But I also can't deny that all of the friends who have received significant support in this industry have really similar backgrounds and attributes to them, and that the homogenous nature of the industry - in diversity and in thought - is disturbing. I think it discourages healthy growth of the industry from the sort of people who would disrupt the homogenous nature of the industry. The disruptors hate being disrupted!

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#36

What is this mysterious drivel? Who is brianvan5155 and why hasn't he made any comments? How has this made it to the front page? What can it all mean?

I'm a web producer and developer. I'm an early commenter from Slashdot, Ars Technica, and Gawker. I've been using online communities for 22 years, longer than some people around here have been alive. I've read quite a few threads on HN and respect this as a news source, and I haven't felt fit to contribute until now. I've been talking with Julie about her experiences as a like-minded professional and I also remain ba…

If you believe that the current VC crowd is playing favorites and passing over highly profitable investments, it would be heavily in your best interests to become a small-time VC and help fund these projects. There is a lot of money in backing the winner.

And there is always Kickstarter.

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#38

Nice post. I'll take revenue and profitability over media hype and "it" status any day of the week. It's kind of shocking how many early stage companies have absolutely no plan for revenue/profit, and point to outliers like Facebook and Twitter as their playbook for success. There are meaningless debates about 10 millions users being the new 1 million ( http://www.businessinsider.com/10-million-users-is-not-the-n...…

You would think I would take that too but apparently I'm an idiot and got caught up in useless crap. We make marketing software for big brands so all our "users" are monetized because well ummm that is our business model. Enterprise is great that way! No one gets the product for free!

"We make marketing software for big brands"

You might want to put that front and center in your home page message.

Also your "playapi" logo is totally unreadable in both Firefox as well as Safari (v-latest).

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#39
Thanks for the blog post and valid point of view. Couple of suggestions on your business: - I couldn't find your site by googling play api. I think that's a pretty bad situation for prospective investors - your logo is one of the most unreadable ones I've come across - your title is very broad and not sure who its targeted at. How about something simpler like "create multiplatform branded games in seconds"

Good luck.

Re: The “It” Crowd Doesn’t Like Me and I Finally Don’t Care

#40
post #23

Earlier quoted context omitted.

remain baffled why her extremely sensible business plan continues to go unfunded despite an aggressive half-year VC campaign while the most harebrained ideas in the world Maybe cuz it's an API for social games. No Silicon Valley VC will fund anything that has to do with games these days. Untried harebrained ideas at least don't have dismal track records yet.

Heh I'm stoked someone called us an API for social games. Usually people call us wildly less accurate things. YAY! We are technically a suite of tools (which you know depending on your executional ability is an API, or a set of SDKs, or us hand holding you through using them) for brand managers and marketers to build applications and games with their own data. Layer up content + actions and out pops your very own cus…

I'm in the industry so I get what you're saying here - but I'm pretty sure most VCs and your customers are going to be mighty confused. You should try and simplify a 'what we do' message that is easier to understand.

The first 30 seconds of introduction to your concept is the most important - make sure people can understand it!

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