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Is Tokaido (rails.app) Dead?

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31–40 of 49 posts

Re: Is Tokaido (rails.app) Dead?

#31
post #21

Earlier quoted context omitted.

> Based on the comments, it looks like people are still waiting on handwritten thank-you notes and stickers which the Kickstarter project says were to be delivered in June/July 2012. I have been furiously writing them over the past few weeks (at a pace of about 30 per day). I have about 500 to do in total and I've done about 300 so far. My intent was to deliver them around the same time as the beta release, so that t…

I think some folks might take issue with the idea that you were starting a company while this project was in progress. (I didn't contribute, and I understand multi-tasking, but my impression was raised funds were to capture your undivided attention; unsure if others had same interpretation)

[deleted]

Re: Is Tokaido (rails.app) Dead?

#32
post #30

Earlier quoted context omitted.

Every Kickstarter project gets delayed, and as Kickstarter keeps hush about, funding a project gives you exactly zero guarantees of anything. If you expected anything less, well, I can't entirely blame you, but you should have known better.

Funding a Kickstarter project creates a legal obligation on behalf of the project creator to provide the reward for the donated amount [0], even if the project itself is ultimately unsuccessful. Of course, should a project go so off-track that a backer is compelled to seek a refund their claim is against the creator, as Kickstarter disclaims any responsibility. [0] http://www.kickstarter.com/help/faq/kickstarter%20ba…

[deleted]

Re: Is Tokaido (rails.app) Dead?

#33
post #21

Earlier quoted context omitted.

> Based on the comments, it looks like people are still waiting on handwritten thank-you notes and stickers which the Kickstarter project says were to be delivered in June/July 2012. I have been furiously writing them over the past few weeks (at a pace of about 30 per day). I have about 500 to do in total and I've done about 300 so far. My intent was to deliver them around the same time as the beta release, so that t…

I think some folks might take issue with the idea that you were starting a company while this project was in progress. (I didn't contribute, and I understand multi-tasking, but my impression was raised funds were to capture your undivided attention; unsure if others had same interpretation)

I had publicly started Tilde about six months before starting the Kickstarter.

I said that I would use the money to take time off from work to dedicate to Tokaido. I naïvely assumed I would be able to take that time off in a large block, but that wasn't possible. Instead, I took off time as I had it available, in spurts rather than all at once. I isolated the money so that I would mark portions as "earned" only as I (or Patrick, who did much of the OSX work) actually worked on the project, so I did use the money to dedicate time to work on the project.

I am extremely sorry that my original plans for dedicating a block of time turned out to be infeasible. It was my mistake and one that I have learned from the hard way.

Re: Is Tokaido (rails.app) Dead?

#34
post #30

Earlier quoted context omitted.

Every Kickstarter project gets delayed, and as Kickstarter keeps hush about, funding a project gives you exactly zero guarantees of anything. If you expected anything less, well, I can't entirely blame you, but you should have known better.

Funding a Kickstarter project creates a legal obligation on behalf of the project creator to provide the reward for the donated amount [0], even if the project itself is ultimately unsuccessful. Of course, should a project go so off-track that a backer is compelled to seek a refund their claim is against the creator, as Kickstarter disclaims any responsibility. [0] http://www.kickstarter.com/help/faq/kickstarter%20ba…

I take this legal obligation seriously and am in the process of fulfillment (see other comments on this thread).

Re: Is Tokaido (rails.app) Dead?

#35
post #33

Earlier quoted context omitted.

I think some folks might take issue with the idea that you were starting a company while this project was in progress. (I didn't contribute, and I understand multi-tasking, but my impression was raised funds were to capture your undivided attention; unsure if others had same interpretation)

I had publicly started Tilde about six months before starting the Kickstarter. I said that I would use the money to take time off from work to dedicate to Tokaido. I naïvely assumed I would be able to take that time off in a large block, but that wasn't possible. Instead, I took off time as I had it available, in spurts rather than all at once. I isolated the money so that I would mark portions as "earned" only as I…

It's great that you've isolated those funds, and are accounting properly. I think a number of "failed" crowd-funded projects fail in this regard.

I know on the project you referenced using Harvest to track time - perhaps you could use Harvest's API to publicly disclose how much of the funding has been "burned down"? (I think this would be a good idea for all Kickstarter projects)

Re: Is Tokaido (rails.app) Dead?

#36
post #34
post #30

Earlier quoted context omitted.

Funding a Kickstarter project creates a legal obligation on behalf of the project creator to provide the reward for the donated amount [0], even if the project itself is ultimately unsuccessful. Of course, should a project go so off-track that a backer is compelled to seek a refund their claim is against the creator, as Kickstarter disclaims any responsibility. [0] http://www.kickstarter.com/help/faq/kickstarter%20ba…

I take this legal obligation seriously and am in the process of fulfillment (see other comments on this thread).

I was addressing calinet6's comment that one should expect nothing from a Kickstarter project. Sorry if my comment came across as implying you weren't fulfilling the rewards; it was meant in the generic sense. It's awesome that you're on top of things.

Re: Is Tokaido (rails.app) Dead?

#37
post #7

Tokaido is not dead. It's taken longer than I expected, but I've been wrapping up the requirements for the MVP over the past few weeks [1][2][3] and hope to integrate the code I've been writing into the UI in the next few days. I initially anticipated that I'd be able to spend a number of full-time months on the work. I ended up being able to allocate time on a less consistent basis, largely because starting a compan…

I'm using my first post to thank you for what you already have done and look forward to this when it is ready. In my experience, biting off more than it turns out you can chew is a trait common to prodigious coders such as yourself. There is no better evidence than the (audacious!) projects you have tackled and completed in the past - leaving me confidant you will deliver Tokaido and it will be awesome. (but curious about all the hand-wringing by those surely not aware of your accomplishments) Code you have released freely in the past helps puts food on the table of lesser developers such as myself and I just wanted you to know you are appreciated.

Re: Is Tokaido (rails.app) Dead?

#38
post #21
post #17

Earlier quoted context omitted.

Based on the comments, it looks like people are still waiting on handwritten thank-you notes and stickers which the Kickstarter project says were to be delivered in June/July 2012. > I ended up being able to allocate time on a less consistent > basis, largely because starting a company (tilde.io) ended up > offering fewer opportunities for dedicated, isolated work than > I expected. The stated goal for raising $25K (…

> Based on the comments, it looks like people are still waiting on handwritten thank-you notes and stickers which the Kickstarter project says were to be delivered in June/July 2012. I have been furiously writing them over the past few weeks (at a pace of about 30 per day). I have about 500 to do in total and I've done about 300 so far. My intent was to deliver them around the same time as the beta release, so that t…

This guy has worked on all sorts of awesome shit that he gives completely free to the community. Heaven forbid he miscalculate time like 90% of Kickstarter. Yehuda clearly didn't take the money and spend it on beer and hookers so let's collectively get off his ass about sending a few postcards out late.

Re: Is Tokaido (rails.app) Dead?

#40
post #6

While I'm interested in this (on a similar note, heroku's postgres app has been great for me), it seems like having to install and manage Rails is an important thing for new people to learn. This is especially true if one wishes to push code to production and so on--even with when using Heroku, one still needs to understand the command line side of all of this. It's also pretty easy to do these days.

Yeah, I was wondering the same thing. Rails, on a relatively clean system, is so easy to install through the command line that if you can't do that work...then you may not be the kind of person who can easily debug a basic Rails app in the first place...Not trying to be elitist here, as I'm the kind of person who runs homebrew scripts without reading the actual scripts. Just saying that if you can't even do that, the…

yes, but once you depend on native extensions it's suddenly not as trivial anymore.

which is why i had stage file with gentoo prefix instead of all the other stuff, while i was still fulltime osx

http://reza.jelveh.me/2009/05/20/gentoo-on-os-x

i'd be surprised if that stage still works though.

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