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THQ Dissolved

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Re: THQ Dissolved

#31
post #25
post #7

Earlier quoted context omitted.

Thankfully EA, Activision or one of the other more cookie cutter publishers did not get ahold of Saints Row and Metro. If they did, each series might as well have died with THQ. I think I would be sick to see Metro or Saints Row turned into a Call of Duty or Medal of Honor knockoff. EA just is not what it used to be and all my favorite classic franchises (Command and Conquer, C&C Red Alert, Sim City, Syndicate, etc)…

> EA just is not what it used to be and all my favorite classic franchises (Command and Conquer, C&C Red Alert, Sim City, Syndicate, etc) are just a shadow of what they once were. The games you quoted were not FROM EA per se, they were mostly from studios acquired by EA which were dissolved soon after they released something worthy of publishing. Sim City was from Maxix, SYndicate from Bullfrog, CC from Westwood. Do…

Don't forget the Ultima series and Crusader: No Remorse.

Also, they killed off PC sports games by re releasing the same PS2 ports for like 6 years in a row.

Re: THQ Dissolved

#32
post #31
post #25

Earlier quoted context omitted.

> EA just is not what it used to be and all my favorite classic franchises (Command and Conquer, C&C Red Alert, Sim City, Syndicate, etc) are just a shadow of what they once were. The games you quoted were not FROM EA per se, they were mostly from studios acquired by EA which were dissolved soon after they released something worthy of publishing. Sim City was from Maxix, SYndicate from Bullfrog, CC from Westwood. Do…

Don't forget the Ultima series and Crusader: No Remorse. Also, they killed off PC sports games by re releasing the same PS2 ports for like 6 years in a row.

And don't forget "Hard Hat Mack", "Mail Order Monsters", and Archon. Long live the 8-bit generation!

Re: THQ Dissolved

#33

I hate how people echo Saints Row and Company of Heroes whenever someone mentions THQ. Darksiders and Darksiders 2 (especially the latter) are brilliant games.

Vigil is the part of this that most interests me, and saddens in me in that the current word last I knew was no one had shown much interest in picking the studio up.

Re: THQ Dissolved

#34

Shame, they were one of the only publishers willing to take the risk on a new IP. Which other publisher would dare take on the offensive, lewd sandbox game like Saint's Row, each sequel just a little more over the top than the last? In a market full of repetitive sequels, played out plotlines, and annual cash-cows, I'm hoping Koch Media do Volition and Saint's Row 4 justice!

[deleted]

Re: THQ Dissolved

#35

Shame, they were one of the only publishers willing to take the risk on a new IP. Which other publisher would dare take on the offensive, lewd sandbox game like Saint's Row, each sequel just a little more over the top than the last? In a market full of repetitive sequels, played out plotlines, and annual cash-cows, I'm hoping Koch Media do Volition and Saint's Row 4 justice!

I suspect that Saint's Row is most notable for how exceptional it is compared to the rest of THQ's line-up. Not being an Xbox owner, I can't say I've played it, but I'll accept for the sake of argument that it is a truly original game and not just a well-made GTA look-alike.

So even given that, to me the main thing THQ's name brings to mind is the endless stream of games they churned out under licensing agreements with various TV and movie franchises. If I were going to pick a game company to be the poster child for unoriginal cash cows, the maker of all those SpongeBob, Kung Fu Panda and WWF games would absolutely be a top candidate.

Re: THQ Dissolved

#36
post #30
post #26

Earlier quoted context omitted.

Was Homeworld 2 any good, by the way ?

more slow paced than the first one ( + extension by barking dog studio ), but still a good homeworld game

I agree. It was a bit 'easier' in that there were features like automatically vacuuming up all resources on a map once a mission was complete. The graphics were more modern (not that Homeworld 1 had any problems in that department) and I seem to recall the tech tree being a bit more streamlined? Also a better UI - much more information could be on screen at the same time.

Re: THQ Dissolved

#38
post #23

Can somebody leak the source code for the old Red Faction games? Those didn't seem to be a franchise that got sold off, so maybe is abandonware?

My bet is that Red Faction comes along with Volition.

Or maybe not, if it's the same case as Homeworld: http://news.ycombinator.com/item?id=5106540

Re: THQ Dissolved

#40
post #7

Shame, they were one of the only publishers willing to take the risk on a new IP. Which other publisher would dare take on the offensive, lewd sandbox game like Saint's Row, each sequel just a little more over the top than the last? In a market full of repetitive sequels, played out plotlines, and annual cash-cows, I'm hoping Koch Media do Volition and Saint's Row 4 justice!

Thankfully EA, Activision or one of the other more cookie cutter publishers did not get ahold of Saints Row and Metro. If they did, each series might as well have died with THQ. I think I would be sick to see Metro or Saints Row turned into a Call of Duty or Medal of Honor knockoff. EA just is not what it used to be and all my favorite classic franchises (Command and Conquer, C&C Red Alert, Sim City, Syndicate, etc)…

You might find it amusing that I considered all those to be from a much less interesting iteration of EA than the one I grew up with, which really did make some classic games:

http://en.wikipedia.org/wiki/M.U.L.E.

http://en.wikipedia.org/wiki/Archon:_The_Light_and_the_Dark

http://en.wikipedia.org/wiki/Mail_Order_Monsters

http://en.wikipedia.org/wiki/The_Seven_Cities_of_Gold_(video...

http://en.wikipedia.org/wiki/Adventure_Construction_Set

http://en.wikipedia.org/wiki/Racing_Destruction_Set

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