You're never going to kill the pixel until you have a display that doesn't use them.
So, even if the display has pixels it doesn't matter, the interesting thing to eliminate is pixels in media (image/video).
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You're never going to kill the pixel until you have a display that doesn't use them.
So, even if the display has pixels it doesn't matter, the interesting thing to eliminate is pixels in media (image/video).
I'm struggling to understand what the point is. Video codecs don't store data in "pixel" format either, they store wavelet coefficients, data from the frequency domain. From the article, the source data is in pixel format. No codec format can be better than the source data. And the output is displayed on a screen with pixels. Pixels in, pixels out. The intermediate format can only make things worse, not better. It's…
Not necessarily true. For example if I have a bitmap picture of a printed circle, I can use software to find the shape and convert it to a vector representation of a circle (which would be infinitely better than the source image).
It works very well with scanned line art, for example.